MGE Refuses To Draw Some Of TR's Larger Statics

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

Locked
Sasquatch Punter
Member
Posts: 2
Joined: Fri Mar 21, 2014 6:08 pm

MGE Refuses To Draw Some Of TR's Larger Statics

Post by Sasquatch Punter »

FWIW, I had this problem with Solstheim's trees too. They won't show up as distant land statics, and only become visible within the original game's render distance. I tried tweaking the static sizes, but couldn't fix them. This tends to happen with noticeably large statics; as in, some wall sections and the big oak-like trees with the huge canopies.

Anyone else found a solution to this? That's assuming that it's a common problem with MGE, and not just my crappy laptop.
Locked