Water model issues now in TR as well as my mod.
Posted: Tue Dec 30, 2014 1:40 pm
I know when it happened for my mod, but I cannot say it was in TR until yesterday.
I was testing a mod out, and something in it went wrong. I lost the ability to see where I was, models were apparently missing, etc. I could not open the door that was highlighted, and it was overall not good.
I immediately coc'ed myself out of there to my mod's city. That was when I noticed the water models were blue in color and blinking. I dropped the game like a new born baby, and removed any part of it from my computer.
This issue with my water models, both stationary and flowing, has continued in my mod.
Yesterday, I re-downloaded TR, and put it in. (A lot of things are weird from my last download of it....but not going there right now)While running around there, I noticed the same issue with the water models in TR.
How do I fix this problem? They show normal in the CS, but in-game is blue and blinking every second.
I was testing a mod out, and something in it went wrong. I lost the ability to see where I was, models were apparently missing, etc. I could not open the door that was highlighted, and it was overall not good.
I immediately coc'ed myself out of there to my mod's city. That was when I noticed the water models were blue in color and blinking. I dropped the game like a new born baby, and removed any part of it from my computer.
This issue with my water models, both stationary and flowing, has continued in my mod.
Yesterday, I re-downloaded TR, and put it in. (A lot of things are weird from my last download of it....but not going there right now)While running around there, I noticed the same issue with the water models in TR.
How do I fix this problem? They show normal in the CS, but in-game is blue and blinking every second.