Darknut Dwemer 3D models Resource

Place where approved concepts are developed into in-game assets. (Models & Textures)

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Darknut
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Joined: Tue Jan 01, 2008 9:55 pm
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Darknut Dwemer 3D models Resource

Post by Darknut »

=================================================================
Darknut's Greater Dwemer Ruins Resource Pack
A Modding Resource By Darknut

Jun 04 2008

This is a Modding resource only .... none of these objects are placed in the MW world.


This resource consist of the bulk of the meshes I made for DNGDR & most are scratch made models
created by yours truly but some are modified Morrowind meshes.

With most of this stuff it will be obvious what its for & I will endever to explain the one's that are not obvious.

Feel free to use these on what ever MW project you want Just give me credit where credit is due.


=================================================================

How to use:

Just unzip in the Morrowind directory Then merge the DN_GDR_Resource.esp with yours and your done.

Everything should be available in the CS after that.

Of course if you just want to look things over just load DN_GDR_Resource.esp up in the CS.


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STATICS:
=================================================================

====================
Rock Tunnel Tile Set
====================

"DNGDR_tunnel00"
"DNGDR_tunnel20"
"DNGDR_tunnel30"
"DNGDR_tunnel40"
"DNGDR_tunnel50"
"DNGDR_tunnel_end"
"DNGDR_tunnel_end_cap"

====================
Rock Misc
====================

"DNGDR_mudcave_hole"
"DNGDR_mud_Surface"
"DNGDR_Mud_surface_hole"
"DNGDR_rockchunk_01"
"DNGDR_rockchunk_03"
"DNGDR_rockchunk_05"
"DNGDR_rockchunk_06"
"DNGDR_crackL_static"
"DNGDR_crackR_static"
"DNGDR_crack"

====================
Dwemer Interior Misc
====================

"DNGDR_fan_broken"
"DNGDR_dwrv_tranny_broken"
"DNGDR_metal_disk_static"
"DNGDR_wall-foor512"
"DNGDR_gratefloor"
"DNGDR_gratefloor_bent"
"DNGDR_dwrv_dome"
"DNGDR_dwrv_gear"

"DNGDR_dwrv_window_wall" use with "DNGDR_dwrv_door" (Metal Door)

"DNGDR_drwv_hinge" use with "DNGDR_dwrv_door" (Metal Door)

"DNGDR_dwrv_door_arch"

"DNGDR_dwrv_window"

"DNGDR_old_lift"
"DNGDR_tubecorridor_liftbox"
"DNGDR_6th_Ashbarrier"
"DNGDR_portal_box"
"DNGDR_portal_buttonboxB"

====================
Dwemer corridor Tileset (I made these from scratch)
====================

"DNGDR_tubecorridor00" This piece can be used as a door jam or as a connector.

"DNGDR_tubecorridor01" Straight corridor piece ... this piece also doubles as a stepdown corridor just rotate the "Y" angle 30 degrees.

"DNGDR_tubecorridor01A" This piece goes on the end of DNGDR_tubecorridor01 if your using it as a stepdown corridor

"DNGDR_tubecorridor01B" This piece goes on the other end of DNGDR_tubecorridor01 if your using it as a stepdown corridor

"DNGDR_tubecorridor01C" corridor connector/extender

"DNGDR_tubecorridor01D" corridor connector/extender

"DNGDR_tubecorridor02" 4 way corridor piece ... this piece also doubles as a Left or right "Corner" piece by using DNGDR_tubecorridor05 or 5A

"DNGDR_tubecorridor03" Due to sleep deprivation at the time I was making these there is no DNGDR_tubecorridor03 :-)

"DNGDR_tubecorridor04" corridor end piece with a hole in the floor (to allow the use of the ladder system)

"DNGDR_tubecorridor04A" corridor end piece with a hole in the ceiling (to allow the use of the ladder system)

"DNGDR_tubecorridor04B" corridor end piece with a hole in the floor & the ceiling (to allow the use of the ladder system)

"DNGDR_tubecorridor05" This piece is used to make DNGDR_tubecorridor02 into a "Corner" just "Rotate" to make a right or left corner. 1 sided

"DNGDR_tubecorridor05A" This piece is used to make DNGDR_tubecorridor02 into a "Corner" just "Rotate" to make a right or left corner. 2 sided

"DNGDR_tubecorridor06" With this connector you can connect the original Dwemer tile set with Mine.

"DNGDR_tubecorridor07" corridor end cap


"DNGDR_tubedoorframe"

"DNGDR_tubepipes00"
"DNGDR_tubepipes01"
"DNGDR_tubepipes02"
"DNGDR_tubepipes03"
"DNGDR_tubepipes04"
"DNGDR_tubepipes05"


Just a note:

the original Dwemer doors & Door jams will work with these

====================
Wood Stuff
====================

"DNGDR_woodpole"
"DNGDR_woodpolehort"
"DNGDR_woodplate"
"DNGDR_woodplate2"
"DNGDR_woodplank"
"DNGDR_woodplanks08"
"DNGDR_gatehinge"
"DNGDR_fenceA"
"DNGDR_fenceB"

====================
Damaged Dwemer Creatures
====================

"DNGDR_StmCnt_damaged.00"
"DNGDR_StmCnt_damaged.01"
"DNGDR_StmCnt_damaged.02"
"DNGDR_StmCnt_damaged.03"
"DNGDR_sp_cnt_dmgd01"
"DNGDR_sp_cnt_dmgd02"
"DNGDR_sp_cnt_dmgd03"
"DNGDR_sp_cnt_dmgd04"
"DNGDR_sp_cnt_dmgd05"
"DNGDR_spdr_cnt_dmgd01"
"DNGDR_spdr_cnt_dmgd02"
"DNGDR_spdr_cnt_leg"

====================
Misc
====================

"DNGDR_goblin_dead00"
"DNGDR_goblin_dead01"

"DNGDR_filth00"
"DNGDR_filth01"
"DNGDR_filth02"

"DNGDR_dwrv_oilslick01"

"DNGDR_barrel_exploded00"
"DNGDR_barrel_exploded01"


"DNGDR_portal"
"DNGDR_portal_off"

"DNGDR_6th_crypt"
"DNGDR_crypt_slab"

"DNGDR_dwrv_air_intake"

=================================================================
Activators
=================================================================

"DNGDR_dagoth_morph"
"DNGDR_fire_morph"

=================================================================
Doors
=================================================================

The ladders work like doors .. there is a up ladder & a down ladder.
There is a static ladder to put in between the up & down ladders to span a distance.


"DNGDR_ladder_Up" (Ladder Up)
"DNGDR_ladder_rope_Dn" (Ladder Down)
"DNGDR_rope_ladder_hook"
"DNGDR_rope_ladder00"
"DNGDR_wood_gate" (Gate)
"DNGDR_Gate" ( Gate)
"DNGDR_drwr_wall" (Secret Door)
"DNGDR_tube_door"
"DNGDR_dwrv_door" (Metal Door)





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Attachments
DNGDR_Samples.jpg
(324.95 KiB) Downloaded 196 times
DN_GDR_Resource.zip
(9.97 MiB) Downloaded 153 times
User avatar
Darknut
Developer
Posts: 11
Joined: Tue Jan 01, 2008 9:55 pm
Location: Southern USA

Post by Darknut »

I may have uploaded these before ... can't remember :)
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Yeti
Lead Developer
Posts: 2061
Joined: Sun Feb 15, 2009 11:50 pm
Location: Minnesota: The Land of 11,842 Lakes

Post by Yeti »

Many thanks for the resource, Darknut. :)
-Head of NPCs: [url=http://www.shotn.com/forums/]Skyrim: Home of the Nords[/url]
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