Claim Request : Marog 10 & T
Moderators: Haplo, Lead Developers
Claim Request : Marog 10 & T
I was thinking for the marog tower, maybe make it an inn with a tavern or maybe a library, even a gaurd tower. Ill have to see what the other people have done with the surrounding buildings first.
I made most Marog interiors so I know what is present. There already is a tavern and this tower is not on a good spot for a guard tower.
A library sounds like a good idea to me. Although I do not know what the plan was for this tower, so you have to wait for a moderator that knows. I should remind you, IF it is granted as library not to add Imperial books. Check [url=http://forums.tamriel-rebuilt.org/viewtopic.php?t=5148]this thread[/url]for more info.
A library sounds like a good idea to me. Although I do not know what the plan was for this tower, so you have to wait for a moderator that knows. I should remind you, IF it is granted as library not to add Imperial books. Check [url=http://forums.tamriel-rebuilt.org/viewtopic.php?t=5148]this thread[/url]for more info.
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
There already is a guard barracks, as well as a tavern (I wrote in the map 2 city interiors thread what each interior was supposed to be ...). 10 is supposed to be the city's tollhouse and Registry - a place where trade is regulated and dwemer items excavated from Kemel-Ze, the giant ruin close to Marog are inspected and shipped abroad. It should have a registry office, as well as a library with shipment plans (make books if nescessary), small quarters for the toll collector, and other misc. stuff.
The Tower is to be a Telvanni mage tower, where the local Lord and Lady live. It's a complicated interior, should be made by an experienced moddern, and you're new to TR, even though I'm not sure if you're new to modding too ... let's say I will grant you 10 first, then we review it, and if you are good enough already, you get the tower. If not, I'd advjise you to claim something else, smething small, and practice a bit. There're plenty of nifty, big interiors to make on the otehr four maps after all.
10 is granted. Happy modding!
The Tower is to be a Telvanni mage tower, where the local Lord and Lady live. It's a complicated interior, should be made by an experienced moddern, and you're new to TR, even though I'm not sure if you're new to modding too ... let's say I will grant you 10 first, then we review it, and if you are good enough already, you get the tower. If not, I'd advjise you to claim something else, smething small, and practice a bit. There're plenty of nifty, big interiors to make on the otehr four maps after all.
10 is granted. Happy modding!
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
Yeah thats cool with me Hermit, ill stick with just 10 then. Ok that helps alot, i didnt relise you had another forum topic with more detail about the cells.
Ok then ill get started on 10, just gona read up on some lore and then get into it.
I dont feel so intimidated anymore knowing i got some one to ask for help.
Ok then ill get started on 10, just gona read up on some lore and then get into it.
I dont feel so intimidated anymore knowing i got some one to ask for help.
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Okay, you did 10 and it seems to be good work. Go for the tower. Attackdrone is willing to help you with every of your problems; and he's one of our most experienced modders. PM him for help if you need it.
Marog - T granted. Happy modding!
Marog - T granted. Happy modding!
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.