Firstguard armor?

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Firstguard armor?

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:23 am, edited 1 time in total.
Retired - Sept. 15, 2005
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

I love these meshes, but the textures need to be redone. Nothing we cannot handle though. We MUST have it, in my opinion.
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Dreadmaster Errtu
Developer
Posts: 112
Joined: Thu Apr 29, 2004 1:05 pm
Location: New Hampshire

Firstguard armor?

Post by Dreadmaster Errtu »

Yes indeed, that would be cool. But you might have to lower the armor class, and change the sound it makes when the character/npc steps so that it doesn't sound like heavy armor, or something.
User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:24 am, edited 1 time in total.
Retired - Sept. 15, 2005
User avatar
Dreadmaster Errtu
Developer
Posts: 112
Joined: Thu Apr 29, 2004 1:05 pm
Location: New Hampshire

Firstguard armor?

Post by Dreadmaster Errtu »

Okay. Say it was medium armor. The game would consider it a pair of medium boots, so the pc/npc would have medium armor footstep sounds instead of barefoot lizard steps. Although I bet no one would notice that...besides me.
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

In Arena, they mention "Argonian Silver." This could be retextured to have more of a silver look to it.
User avatar
Dreadmaster Errtu
Developer
Posts: 112
Joined: Thu Apr 29, 2004 1:05 pm
Location: New Hampshire

Firstguard armor?

Post by Dreadmaster Errtu »

Ah...now THAT would look cool.
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

The only thing is, I have no idea how Argonians forge their silver. And Arena isn't exactly "concrete lore" apparently.
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

I'd prefer some more natural materials, like hides, chitin, fabric, maybe reinforced with some metal.
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Dreadmaster Errtu
Developer
Posts: 112
Joined: Thu Apr 29, 2004 1:05 pm
Location: New Hampshire

Firstguard armor?

Post by Dreadmaster Errtu »

Fabric a metal would be cool...sorta like studded leather, with cloth instead of leather?
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

Well, the shape of the armour makes it look more metal than furs/hides, though a bonemold/chitin might work. Though, it could be Resin armour, I guess (See my post in the Provinces: Argonia thread.)
User avatar
Meer-Sei
Member
Posts: 59
Joined: Sun Jun 27, 2004 5:55 am
Location: Lilmoth, Argonia

Post by Meer-Sei »

Hey, no need to edit the ini with my patched version!

I've attempted to make a retex a long time ago, but it sucked. The models are kind of hard to texture.
So strange this place. Far from the marsh.

http://www.dragonalma.y11.net/ - Secrets of Akavir homepage -- Come on, don't be shy! Make an account at the forums! They need some life!
User avatar
Meer-Sei
Member
Posts: 59
Joined: Sun Jun 27, 2004 5:55 am
Location: Lilmoth, Argonia

Post by Meer-Sei »

Here is my patched version - no need to edit the ini!!
Attachments
firstguard.rar
(830.47 KiB) Downloaded 67 times
So strange this place. Far from the marsh.

http://www.dragonalma.y11.net/ - Secrets of Akavir homepage -- Come on, don't be shy! Make an account at the forums! They need some life!
User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:25 am, edited 1 time in total.
Retired - Sept. 15, 2005
User avatar
Meer-Sei
Member
Posts: 59
Joined: Sun Jun 27, 2004 5:55 am
Location: Lilmoth, Argonia

Post by Meer-Sei »

Look at my previous post, and download.

All I did was remove the need to edit the bsa. Nothin' else.
So strange this place. Far from the marsh.

http://www.dragonalma.y11.net/ - Secrets of Akavir homepage -- Come on, don't be shy! Make an account at the forums! They need some life!
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

i think it's a little too Bla. i don't know what it is about it but there is definatly something :?
...
Anonymous

Post by Anonymous »

Not all armor is 1st class kick ass exotic designs, alot of armour is "Bla"
User avatar
vrover
Member
Posts: 18
Joined: Thu Aug 26, 2004 5:32 pm

Post by vrover »

I sympathise with whatsisface. Negrodomous. It is bla.. but the only thing that needs to be done to fix that is to retexture it. The meshes are great, but the textures are quite frankly "bla".
No, as a matter of fact I do not know what you're talking about, and frankly I find you smelly and disappointing.
User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:26 am, edited 1 time in total.
Retired - Sept. 15, 2005
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

I could do it, bt morden would do a better job.
...
Guest

Post by Guest »

Mordem appears to be a bit busy with real life, says he won't be able to start real work until chrsitmas break. Negrodomous, if you have some time, why not try your hand at it? You'll only get better through practice.
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

What kind of stuff do argonians wear? have absolutely no idea what their armor would look like. If some one gives me an example i could probably have it done in about 5 days (because i have to finnish the trollbone boots and greaves)
...
User avatar
Morden
Developer Emeritus
Posts: 3207
Joined: Thu Oct 30, 2003 6:12 pm
Location: BC, Canada

Post by Morden »

Please take longer than 5 days to do a full set of armor. Take your time. Patience is key. Don't upload the first version and call it done. Let it sit on your hardrive for a while and go back. You should spend atleast 5 days on the troll bone boots and greave alone.. if not more. Its even more critical that you take your time with a full set, because you have to coordinate styles across the all of the different peices.

Take your time to find a style. Start with the cuirass and create the style's main features, then adapt those features to the smaller peices. As you go, update your style to add better details and to change the designs if you discover something which looks better.

I have many, many different versions of the 8 steels cuirasses i retextured. Those 8 are the final product, of dozens of stylistic revisions each.

I'm sure you'll create some good work, but you'll have to take your time. :) Especially if your learning.. the longer you take, the more you will learn. I learnt a lot with the steel armors, and i still constantly revise my new projects.
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

it will only take a few days because i spend about 6 hours a day when i feel like retexturing
...
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Still, rather take your time and produce something high quality than rush things because you want to get it out fast. TR isn't gonna die if we don't get the armour pronto, but it is gonna die if we ise second-rate stuff. Time isn't of the essence here. Quality is.
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

I have no idea what it should look like, so consider me as the guy who does it if no on else will
...
User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:27 am, edited 1 time in total.
Retired - Sept. 15, 2005
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

good concepts, it makes sense for the right arm to be less armored for more agility, but why the right leg?
...
User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:27 am, edited 1 time in total.
Retired - Sept. 15, 2005
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

it was an easy mistake. you didn't say it was sideways did you?
...
User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:27 am, edited 1 time in total.
Retired - Sept. 15, 2005
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

its ok, but you can see where i derived it from, right?
...
User avatar
Meer-Sei
Member
Posts: 59
Joined: Sun Jun 27, 2004 5:55 am
Location: Lilmoth, Argonia

Post by Meer-Sei »

Hey, if Negrodomous doesn't want to retexture it, I'll give it a go.

So, instead of that plastic-looking green scaley stuff, would leather work ok? And as for the dark metal, would Hist wood work alright? (that is, if Negrodomous doesn't want to do it.)

Oh, and by the way if you want to retexture it, you'll have to use the version I posted, because the original version was compressed into a bsa file, thus the need to edit the ini. There were no models or textures, just a bsa. I fixed that in my patched version.
Last edited by Meer-Sei on Sun Oct 31, 2004 8:23 pm, edited 1 time in total.
So strange this place. Far from the marsh.

http://www.dragonalma.y11.net/ - Secrets of Akavir homepage -- Come on, don't be shy! Make an account at the forums! They need some life!
User avatar
Negrodomous
Member
Posts: 539
Joined: Thu Sep 09, 2004 9:46 pm
Location: Cheifland, FL
Contact:

Post by Negrodomous »

go right ahead. i still have to finnish the trollbone greaves, trollbone boots, and dragon's mace.
...
User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:28 am, edited 1 time in total.
Retired - Sept. 15, 2005
User avatar
Meer-Sei
Member
Posts: 59
Joined: Sun Jun 27, 2004 5:55 am
Location: Lilmoth, Argonia

Post by Meer-Sei »

Alright, gotcha.
So strange this place. Far from the marsh.

http://www.dragonalma.y11.net/ - Secrets of Akavir homepage -- Come on, don't be shy! Make an account at the forums! They need some life!
User avatar
Meer-Sei
Member
Posts: 59
Joined: Sun Jun 27, 2004 5:55 am
Location: Lilmoth, Argonia

Post by Meer-Sei »

Hey, I'm no expert texturer, but here's what I've done by hand so far. I haven't done anything with the greenish scale stuff yet, but I plan to replace it with leather. By the time it's done I plan for nothing from the original to be showing, though I'm going to need to don something to the bone stuff because it look quite bleak, no?

[img]http://img.photobucket.com/albums/v284/hermitesf/firstguardretex.jpg[/img]
So strange this place. Far from the marsh.

http://www.dragonalma.y11.net/ - Secrets of Akavir homepage -- Come on, don't be shy! Make an account at the forums! They need some life!
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Add runes, scratches, lashes, colouring, ornaments, anything. Check the other, Bethsoft-made, armours, especially chitin, netch leather, boiled netch leather, and all mails, for inspiration. Just add small detail, it'll do wonders in beefing up the plain looks of this armour.

I like how you started out, but it still needs some work.
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
Guest

Post by Guest »

Not doing the footpads?

We don't really have any argonian runes... maybe just something that looks like war-paint? Some stripes of color that look crudely painted on... n would certainly add some character.

I like the new color for the chitin/resin part that you've worked on. When I suggested bones, I was talking about those edges on the pauldrons and the upper chestplates where it looks like there's some sort of frame peice. The whole thing wouldn't be bone... after all, bones are quite weak and brittle... That color you made looks like it could be some form of chitin anyway; I would suggest that you add some cracks/scratches on it if you want it to be less boring. The specular highlights are nice.

For the under-part... hmm... leather works good... although having a darker color under the lighter parts may look odd. It's really hard to say.. it wouldn't be the chainmail that it is now, but then simply being cloth might look weak. Maybe some form of combination, like the boiled netch leather cuirass would look nice.
Anonymous

Post by Anonymous »

why does every time stumpytheguar says something it says (removed spam content) I have never seen one without it
Locked