What is TR's stance on transport to the mainland?

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What is TR's stance on transport to the mainland?

Post by Anonymous »

I recall that it said in tribunal that Vvardenfell had been quarantined because of the blight, and all travel to the mainland was restricted.
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Post by Haplo »

It still is quarantined. Until Bethsoft releases an official announcement/patch/plug-in/mod that says Vvardenfell is not quarantined, travel will remain restricted.
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Post by Negrodomous »

uh, i dont remember but doesent the blight stop after ou beat the game?
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Post by Anonymous »

So there is no fast travel to and from the mainland, correct?
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Post by Negrodomous »

why don't we add smuglers to smugle you in, for a larger than normal price, of course.
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Post by Garriath »

What's normal?
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Post by Haplo »

Correct. However, we can't just say that the blight's been removed and be done with it, because it will probably be recommended to start a new character for the mainland part of Morrowind. And a new character will not have removed the blight yet. Besides, we've already got the dialogue for many guards to not allow you onto the mainland.
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Post by Garriath »

So, basically, the rundown is that there are gonna be tons of new things added in TR; the rest of the province, all-new factions, tons of unique quests, etc., but the player won't be allowed to access any of it. :)
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Post by Haplo »

There will be ways Garriath :-P, such as travelling through less 'scruptulous' (sp?) means...ie Mages Guild or Telvanni Transport, Water-Walking or swimming, sneaking past guards, and illegal transportation (ie smuggling).
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Post by Colostriph »

In the end movie, it is mentioned that the blight itself may be gone, but the diseases are still there. And Vardenfell could be quarantined for a long, long time. This is why the rest of tamriel and Vardenfell will be so... far apart. There are still smugglers though. And you could always just swim there.

But I think that eventually, even in the immediate future, a smuggler could have the disease, travel to the mainland, and cause an out break. There goes the quarantine. If the out break is large enough, and uncontrolable, and spreads farther then expected, then the quarantine is broken. I was thinking perhaps this would happen in a bolt-on and you had to stop it. Then, unfortunately, it reaches Black Marsh through Dres slave hunters and it becomes uncontrolable, with appearences turning up all around Tamriel. But this wont happen because it would disturb the entire contenent. Next thing you'll see is that no one is able to get into summerset Isle, the Altmer have shut themselves off from the rest of the world. It would cause a bit of chaos. Don't know how it will work. But lets face it, it's bound to get out somehow. And they can't quarantine them for ever.
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Post by Haplo »

Actually Colostriph, thats too much like dragonlance, when the Silvanesti close their wooded realm via a magical sphere.

Also, when they player finishes the main quest, all the disease-spreading capabilities are removed, and all creatures with corprus are eliminated, and many blighted/sicked creatures. This allows the Order of War and the Bouyant Armigers to finish off the remainder of the infested population.

The reason that Vvardenfell will remain closed is because officials must first sweep the area and test countless citizens for disease. Guards and such will let you go to Vvardenfell all you want, but you'll have some trouble getting back in. Not as much trouble as before the curse was ended, but still some trouble.
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Post by Colostriph »

Didn't realize that. Sorry. Although I am still kinda mad that people who didnt finish the main quest are stuck there. Perhaps one month after you become the nerevar, all quick transportation works. Although before that you can travel there by swimming or by being teleported to mournhold.
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Post by Morden »

Your not stuck. If you download map one, you'll notice a series of bridges connecting the islands between Vvardenfall and the mainland. Just walk across the bridges between the islands.
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Post by Anonymous »

Though there should be guards on the bridges. And of course you can just walk out Mournhold's main gates.
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Post by Garriath »

Nope. Mournhold was also quarantined.
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Post by Anonymous »

Oh, of course, so that you couldn't enter Mournhold before you get attacked by the Dark Brotherhood.
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Post by Jacurutu »

It still is quarantined. Until Bethsoft releases an official announcement/patch/plug-in/mod that says Vvardenfell is not quarantined, travel will remain restricted.
One thing that irritated me about this claim by Bethsoft was that in the original game, the tax collector bothering the Khajiit in Vivec (Addahir?) said that he was planning on taking a gondola back to the mainland, like the thief. It is therefore not limited only to the Imperial officials (a common thief can travel as well). Also, Vvardenfell doesn't seem quite self contained. Large inter-provincial trade organizations exist, allowing large amounts of goods to flow between the island and the rest of Tamriel. A bit paradoxical, eh?
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Post by Haplo »

Really! And Morden, The bridges on the islands end up leading to Firewatch, and there are two imperial guards at the entrance to that archway that are 'programmed' to not allow you in without proper papers/certification.

I sort of get the feeling that the island is quarantined only to the player, common citizens, and malicious/suspected people.

I've also got a theory that, since Vvardenfell has been quarantined seemingly forever (40-ish years I think[it seems like forever for the guards in charge of the quarantine]), that when the player comes along, they focus mainly on him/her and his/her suspected contacts, and relax on common thieves and bandits, outlaws, smugglers.
Also, another reason for the laxness, is all of this talk of the Emperor dying, and the heirs are flippant whelps, so they are worrying about being overrun by Dunmer or assassination attempts, and more and more of the Imperial Guard that is stationed for the control of the Quarantine are getting recalled back to other key places throughout Cyrodiil.
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Post by AlphaFemale »

*shrugs*
Let the Core figure it out. It is something we will have a hard time doing. It would be almost impossible to add links from Vvardenfell to the mainland without changing Vvardenfell.
The player can always just swim anyhow, it is only four or five cells between the landmasses.
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Post by Stalker »

Jacurutu wrote:
It still is quarantined. Until Bethsoft releases an official announcement/patch/plug-in/mod that says Vvardenfell is not quarantined, travel will remain restricted.
One thing that irritated me about this claim by Bethsoft was that in the original game, the tax collector bothering the Khajiit in Vivec (Addahir?) said that he was planning on taking a gondola back to the mainland, like the thief. It is therefore not limited only to the Imperial officials (a common thief can travel as well). Also, Vvardenfell doesn't seem quite self contained. Large inter-provincial trade organizations exist, allowing large amounts of goods to flow between the island and the rest of Tamriel. A bit paradoxical, eh?
I assume that under "mainland" he meat the area outside Vivec cantons. I doubt he would use a gondola to get the MW mainland.
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Post by Anonymous »

Jacurutu wrote: One thing that irritated me about this claim by Bethsoft was that in the original game, the tax collector bothering the Khajiit in Vivec (Addahir?) said that he was planning on taking a gondola back to the mainland, like the thief. It is therefore not limited only to the Imperial officials (a common thief can travel as well). Also, Vvardenfell doesn't seem quite self contained. Large inter-provincial trade organizations exist, allowing large amounts of goods to flow between the island and the rest of Tamriel. A bit paradoxical, eh?
Well, the thief could be smuggled off the island.
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Post by Morden »

You totally missed stalker's point. He said the mainland refered to by the Imperial could have actually been 'mainland' Vvardenfell. Gondoliers are all over Vivec, so it makes sense.
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Post by Vernon »

Morden wrote:The mainland refered to by the Imperial could have actually been 'mainland' Vvardenfell.
Surely not. Vivec is a group of cantons, not an island in a strict sense.

I dunno. :?
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Post by Stumpytheguar »

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Post by Colostriph »

It was just an idea, don`t kill me with the Needler! But what about the smugglers alliance with the sixth house? This appears when you actually follow the MQ. This makes it even more likely that one or two of the would have the disease. I doubt it that the sixth house would protect smugglers from their blight diseases. And as to the danger breaking the uarantine, they`re smugglers. They do thing illegaly. Not all of them operate openly. But no matter the logic, it has to eventually get out.

And haplo menshioned that the diseases become non-contractive, ther for having no more risk of wide spread outbreak. If this is true, I am not sure. We could all be walking in circles. :)
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Rarrgh

Post by Vernon »

Off topic (that's twice in one night now).

The 6th House. Any idea what Caius was on about when he said that 'maybe you should search nearby' or similar, when you reported having bad dreams?
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Post by Stalker »

There's a 6th House base near Balmora.
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Re: Rarrgh

Post by Colostriph »

Vernon wrote:Off topic (that's twice in one night now).

The 6th House. Any idea what Caius was on about when he said that 'maybe you should search nearby' or similar, when you reported having bad dreams?
Off topic? No, we are discussing a possible factor that may affect Tr`s stance on the quarantine. Which in term affects the thread itself. What did you mean when you said:
The 6th House. Any idea what Caius was on about when he said that 'maybe you should search nearby' or similar, when you reported having bad dreams?
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Post by Vernon »

Whoa. Chill.

I was saying I was [url=http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?p=93445#93445]off-topic[/url]. :)

Having fun too.

Where is that base then stalker? (roughly)
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Post by Colostriph »

You where off topic? No you wheren`t. But what did you mean in your post I quoted?
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Post by Vernon »

Yeah but you were talking about 6th house smugglers. I was just talking crap. :wink:
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Post by Colostriph »

Blame me this time for being off topic :( And now I understand your question. I do believe there was one somewhere around balmora, but not just beside it. If you refer to one Sixth house mod, there is a base added right up the road, though I don`t think it`s there in the normal game.

As to the Transport out of the Vvaredenfell, someone metioned that Mourhold was under quarantine to? Why?
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Post by Vernon »

Colostriph wrote:Blame me this time for being off topic :(
LOL!

Nah, I don't really go for non-lore mods, unless they are pretty damn special. :)

Anyway, get back on topic or a mod will come and smash us into a bloody pulp. Which we would deserve wholly.
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Post by Dexter »

We won't be able to facilitate transport from Vvardenfell to the mainland without messing with the original game. But we can allow people to go into Vvardenfell.
I suggest that there are transports to Vvardenfell. If we are going to allow the player to somehow get transportation back to the mainland, they should be required to see a healer first to make sure they have no illnesses.
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Post by Stumpytheguar »

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Post by Negrodomous »

when did it say anyhting about a 6th house alliance?
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Post by Crowbar »

chill with the Halo 2 trash talk dude, no need for it here.

As for the 6th House and smuggler's being allies, indeed they are. I'm going through the main quest right now and I just heard about that. You hear about it on Casius's "Mission to Vivec" when you talk to the smuggler Khajit in the St. Olms canalworks. She says she knows about the 6th House because she knows about smugglers, and the smugglers are working for the 6th House, but she does not know what they are smuggling.

So we cannot add ANYTHING (not even a new destination in a travel menu) into Vvardenfell, correct? In that case I have an idea. Someone mentioned islands between Vvardenfell and the mainland. I assume we will be adding those islands, so we can simply post transport from one of them. The PC can swim a short distance to an island, and from there hop on a smuggler's ship to the mainland.
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Post by Eraser »

Stumpy...Remember the forum conduct thread? hmmmm? Cut it out.

The two groups were working together. It probably wasn't an actual alliance, but smugglers were being paid to help the 6th house and keep quiet about it.

Unofficial:We should have the guards and a healer stop you when walking to firewatch, if you have a blight disease, the healer casts a cure blight disease spell on you, and the guards jail you for a few days to make sure you're cured. If you go back to the mainland in an illegal way and have the blight, we should make dialogue so that if you approach someone while having the blight(on the mainland only) They report that you have committed a crime.

What does everyone think?
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