When testing the latest Cyr_Main - file, I noticed that the bats in a cavern had a hard time navigating through its narrow corridors, generally being too large and colliding with rocks and cavern walls all along.
The current bat is a creature built ontop of the cliff racer skeleton, using its animation and dimensions. The creature has already been scaled down to 50% of that size, but it's still too big to be properly usable in a cavern environment.
Non-Daedric artifacts for Cath. Description needs work!
"Unnamed club made of roc/glass" Quey; either carved from the crest of a slain Padomaic Roc or made of glass. Or both. Could be on display in Firewatch?
Arch-Mage of Port Mare's Staff Made from aluminum/bitte ore; spiral-shaped with some crazy geometric head piece.