An underwater crystal cave, use moldcave. Doesn't have significant/sophisticated dreugh presence; mostly just fish. Can still have some hidden loot here and there to reward exploration.
Merged all architecture in Roa Dyr into 17 pieces. This increased my fps to 30+/-.
If you want to add it to mainland you can delete all the static architecture, including all ropes. My esp is dependend on mainland with the placed objects in there so you can copy the position from it for easy placement.
This is the interior claim of a cutter ship that will be enabled for one of the OE Stendarr Tower Haunting quest endings, where the player convinces the local authorities to patrol the Thirr delta to confiscate any ash statues being smuggled through there.
A request to make trees to replace the Ascadian Isle ones that are currently there. Not urgent at all. If someone feels like working on it then that would be cool. Trees should be a similar colour scheme. Bushes should be given a model similar to the tree also.
An asset for updating the Indoril Thirr bonemold armor.
The current version, while serviceable, several issues both with the assets aesthetic design and implementation that have become apparent since release.
The tree in the Ebon Tower courtyard is supposed to be a Cyrodiilic tree, transplanted there by the first settlers and as foreign as the settlement. It is currently a Morrowind oak.
This is because of the design gap between PT and TR assets: flat leaf planes and high-res textures even within vanilla-res BSAs.
So this asset request is for creating a tree which follows Morrowind design aesthetics but is still recognizable Cyrodiilic (so, something you would find in the PC non-Vurt tree list). It must fit the courtyard aesthetically and physically, of course.
Hadrumnibibi (the ruin across from Almas Thirr) should have an interior. Reasons are:
- It's a very large ruin, and with no interior it stands out (as all daedric shrines have an interior, making exceptions is a no go) - It is very low level on the surface, and considering the size of the ruin, it could do with some more content - It is very easy to get sent to Khalaan via the witch at a low level, making her harder to find would help in this situation
A court case, as well as an optional miniboss fight in Tur Julan.
A Scamp stands accused of larceny, assault, and indecent exposure in Tur Julan's court (Tur Julan, Crossing of Wings: Hall of Judgement). The player interrupts and has a choice of either...