Aanthirin

Roa Dyr Merge

Merged all architecture in Roa Dyr into 17 pieces. This increased my fps to 30+/-.

If you want to add it to mainland you can delete all the static architecture, including all ropes. My esp is dependend on mainland with the placed objects in there so you can copy the position from it for easy placement.

Ebon Tower Cyrodiilic Tree

The tree in the Ebon Tower courtyard is supposed to be a Cyrodiilic tree, transplanted there by the first settlers and as foreign as the settlement.
It is currently a Morrowind oak.

This is because of the design gap between PT and TR assets: flat leaf planes and high-res textures even within vanilla-res BSAs.

So this asset request is for creating a tree which follows Morrowind design aesthetics but is still recognizable Cyrodiilic (so, something you would find in the PC non-Vurt tree list). It must fit the courtyard aesthetically and physically, of course.

Hadrumnibibi Interior

Hadrumnibibi (the ruin across from Almas Thirr) should have an interior. Reasons are:

- It's a very large ruin, and with no interior it stands out (as all daedric shrines have an interior, making exceptions is a no go)
- It is very low level on the surface, and considering the size of the ruin, it could do with some more content
- It is very easy to get sent to Khalaan via the witch at a low level, making her harder to find would help in this situation

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