Ext Change: Replace with T_De_SetHla_X_Building_08
Then a new claim rebuild for new shell - de_m. NPCs should be predominantly dumer, 1 outlander max, but make sure to retain features relevant to the pub game quest dialogue.
In the Grey Lodge tavern between Menaan and Arvud, there is a mercenary whose trade caravan, along with a merchant and another guard, was entirely wiped out by a single vampire. As the only survivor, he lost his mind and started to believe he was chosen by that vampire for a reason unknown to him. When a vampire player meets him, he asks the player to track down that vampire to find out why he was left alive.
Vrashammu, an ancient Baluath vampire in Madalvel Ancestral Tomb, is experimenting with mind control magic on mortals to create a slave army. She's the target of "Lost in Transit" quest, where she kills a young Redoran member from Bodrum. The truth is, she killed him in self-defense because her Command spell went out of control and the Redoran turned against her.
Shaden is the cave on the border between Roth Roryn and Armun Ashlands. The Andothren smith gives you a quest to find a crusader of Arkay whom he sold a bad cuirass. The Dunmer in The Grey Lodge Inn mentions that the crusader went into Shaden. His body is laying outside of the cave, killed by kagouti. In any case, the player is led to explore this cave and experience its numerous bugs. One of the most notorious ones is mentioned by the cave's UESP page:
This was made with a death animation on the corpse that isn't actually part of TD/Vanilla but some third-party animation plugin. I've replaced it with a different death animation and moved the sword so it's stabbing him in the chest and not in the crotch.
Unique ground textures and rock retextures for the Armun Ashlands (Armun Wastes). The aim of this asset and others is to make the region more distinct from the vanilla Ashlands.
For the ash textures, aim for warm colored or reddish as opposed to the purplish Vanilla ones. There may be some cut vanilla textures to test out.
The rock textures, too, should have a reddish tint to blend in better with red Othreleth Woods and tan Roth Roryn rocks.