That's not broken, there's another mesh being used instead of the correct wall.
I can't confirm that error, though, it works fine on my end (aside from that flickering rug in the same room). Have you checked if you are having models in your meshes\tr\ folder? They shouldn't be necessary and might cause this.
Comments
That's not broken, there's
That's not broken, there's another mesh being used instead of the correct wall.
I can't confirm that error, though, it works fine on my end (aside from that flickering rug in the same room). Have you checked if you are having models in your meshes\tr\ folder? They shouldn't be necessary and might cause this.
Turned out to be a problem
Turned out to be a problem with Glow in the Dahrk.