Mages Guild Interview with a Vampire Dialogue Greeting

Type: 

Suggestion

Severity: 

Normal

Game version: 

OpenMW

Concerns: 

TR_Mainland

Found in Version: 

Status: 

Item/Script Reference:

Identifier: 

TR_m2_q_35_Vampire1

Name: 

Natasia

Description: 

Hello,

Wonderful work by the Tamriel Rebuilt team. I did find an instance of confusing user experience. In the Mages Guild quest "Interview with a Vampire", Natasia is scripted to require the player to cast Calm Humanoid or Command Humanoid on her before speaking. In the scenario of the player using Invisibility to sneak up on her and talk, her greeting defaults to "Who's there?" and forces you to end dialogue. This does not match the other vampires in the den and the text matches dialogue when the player is not detected by the NPC which mislead the dimmer players (me!) toward confusingly spamming the activate button as the effect wears off but before the vampire attacks. Reviewing the script it's clear this is not the intended avenue to completing the quest.

Suggestion: change the greeting to reflect the vampire's displeasure of a dangerous adventurer suddenly appearing in front of her.

Thank you.