Type:
Suggestion
Category:
Severity:
Minor
Game version:
Morrowind
Concerns:
TR_Preview
Found in Version:
Status:
Fixed for Version:
Coordinates:
x:
-37265.16
y:
-172727.03
z:
699.87
Item/Script Reference:
Identifier:
T_Mw_TerrRockRM_Rock_03
Description:
Silt strider routes should ideally have few elevation changes. When mapping out the silt strider route between Menaan and Arvud (image attached below), I noticed that there is no obstacle-free connection, but there are two potential connections that have one obstacle each. As the left path has fewer elevation changes overall, it is the more favourable route.
The obstacle that stands in its way is a rock arch that is too low to admit a silt strider. As it would take little effort to adjust its position to accommodate a silt strider, I think it might be worthwhile to do so.
Comments
This is to make TR more mod
This is to make TR more mod compatible/modder friendly, correct?
I suspect it's mainly to make
I suspect it's mainly to make TR more Gnomey-friendly, but future travel mod complications are also a good justification for fixing it.
Yeah, pretty much. Modder
Yeah, pretty much. Modder friendliness is a definite plus, but even without it I'd suggest this change, just because it's so easy to do and does that little bit to strengthen the internal logic of our worldspace.
Closing; I checked the route
Closing. Nemon's RR overhaul seems to have fixed this; I checked the route on the right in the CS and it seemed good.