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Cells with no critters / leveled critters / NPCs: (-15, -18), (-14, -20), (-13, -15), (-11, -19), (-11, -18), (-10, -20), (-9, -19), ...
Cells with only one critter / leveled critter / NPCs: (-15, -20), (-15, -19), (-14, -18), (-12, -20), (-12, -19), (-12, -15), (-11, -16), (-10, -18), (-10, -19), (-9, -21), ...
(I have not looked further east in the CS, but ingame it was the western parts that made the most barren impression on me anyway.)
Some of these surely have their reasons (I haven't checked each single one), and there is no need to go for vanilla's density, but these make the place feel rather lonely and unfinished.
Where are the ashlander camps (both friendly and hostile)? Where are the low-level bandits (not famous enough for bounties)? Escaped criminals and slaves that got lost and need directions?
Why are there so few kagoutis and dust beetles, and no shalks?
Some of the roads leading into the Velothi Mountains share this problem. Was it a deliberate decision to not have any wolves except in Kothol?
Comments
I agree that it's an issue,
I agree that it's an issue, but