TR_w_iron_morningstar bad UV

Type: 

Bug

Severity: 

Normal

Concerns: 

Tamriel_Data

Found in Version: 

Status: 

Fixed for Version: 

Description: 

Item: TR_w_iron_morningstar
This weapon has badly stretched UVs and needs its UV fixed. It may also need some texture reworking or vertex shading, since the spikes are not very visible.

Screenshots: 

Comments

The mesh is also MUCH too

sirrah's picture

The mesh is also MUCH too high poly for TR (nearly 3000!!). I think the polycount could be dropped without affecting existing placements too badly, though.

As far as I know, vanilla weapons don’t use vertex-shading, so we ought not to either.

Well, that explains some of

10Kaziem's picture

Well, that explains some of the weird texture flickering on it. I’m not sure what this is even used for.

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