Visual Distortion in Scorching Vale, Khalaan during SftD quest 'Warm to the Touch'

Type: 

Bug

Severity: 

Normal

Game version: 

Morrowind (Steam)

Concerns: 

Tamriel_Data

Found in Version: 

Status: 

Description: 

Hi, I came across this visual bug when playing through the Speakers for the Dead quest Warm to the Touch. It seems to mainly affect the horizon, and I think it affects the whole Scorching Vale cell. It affects both first and third person cameras too. No errors come up when I load the save, and the quest is still playable. Any help is appreciated!

Screenshots: 

Comments

Thanks for the report! Does

Why's picture

Thanks for the report! Does this only affect the Scorching Vale cell, or other open-air cells in Khalaan as well?

edit: so far, I've not been able to reproduce this, on either OMW or vanilla...

Yes, it affects all the other

nuclearwinter's picture

Yes, it affects all the other open-air cells too. I'm using the vanilla engine with mge x, if that helps at all. Although if you haven't been able to reproduce it, it could be a problem on my end...

TR\i\tr_khalaan_sky.nif needs

Evil Eye's picture

TR\i\tr_khalaan_sky.nif needs to be added to the ignore list when generating distant statics in MGE. We should maybe ship an ignore list with T_D.