Type:
Reminder
Severity:
Critical
Game version:
Morrowind
Concerns:
TR_Mainland
Related Release File:
Found in Version:
Status:
Fixed for Version:
Description:
TR_SH01_Cave_02
TR_SH06_DaedricRuin_Cave
TR_SH09_DaedricRuin01-Caverns
TR_SH06_DaedricRuin_CollapsedRuin (columns)
TR_SH01_EggMine_1
All need to be updated to the latest SH cave assets.
Aim to use daedric SH cave transition pieces where suitable
They should also use the natural entrance asset in ext/int.
Check hall/room pieces but also pillars
Scan for any velothi tombs etc that need the SH cave transition piece
Comments
TR_SH01_Cave_02 done
TR_SH01_Cave_02 done
TR_SH06_DaedricRuin_Cave done
TR_SH06_DaedricRuin_CollapsedRuin (columns) done
TR_SH01_EggMine_1 done, ext door was also not linked to the int so also fixed that.
TR_SH09_DaedricRuin01-Caverns had been named Essurnashpi, fixed all relevant cells.
Whilst working I also found a few displaced assets in TR_Shipal-Shin_06_Cave_01 'Nissut Mine'. Fixed those too.
ₒₕ, bₒₒ𝒹?
When fixing TR_SH06
When fixing TR_SH06_DaedricRuin_Cave, the black void entrance is actually justified by the water flow. Left that entrance as-is.
ₒₕ, bₒₒ𝒹?