Various bugfixes - see changelog

Type: 

Bug

Severity: 

Normal

Game version: 

Morrowind

Concerns: 

TR_Mainland

Related Release File: 

Found in Version: 

Status: 

Fixed for Version: 

Description: 

nothing exhaustive. some of these ints may do with further attention in future.

AT MG & MT - adjusted doors into doorjams; replaced exterior loaddoor in MT (re-applied connection to ext)

Llerethi - cut fog intensity; adjusted light settings + fixed greenlights; removed some cobbles; adjusted entry; removed bridge section - does not give player anything but aggroing enemies with no easy way to reach them; corrected skull spears; added mist to ashpits; simplified pathgrid

Aimmund - removed rescaled crate 

Selyn, Varn - removed cobbles. de_Mified. general touchup. renamed inhabitant to have surname. made forename more dunmer. renamed cell + dialogue to reflect this.

vorus odathils house - removed gospel & fixed greenlight. removed rescaled misc. de-cluttered a bit. added pathgrid. int needs more work but can be done later in a more formal region touchup

Hlan Oek, Lodyna Garer: removed reman coins, adjusted fog, removed skeletal hand, fixed some floaters, correct barrel scaling, fixed floating shrunken chest

hlan oek ext - fixed bleeding bench

AT barracks/prison - light adjustments. added lantern to barracks rope. 

Indal-Ruhn Anas Drilns sahck - removed rescaled items, fixed greenlight, adjusted light 

zeddan - changed ext doorframe. adjusted lighting. cut a levitation potion pit - had pathfinding issues with NPCs due to cobbled rock passages. added a skelly into the other levitation potion pit for some context. simplified pathgrid.

sadrano manor - adjusted light. bled firebell more

AT canalworks - fixed rescaled crate/barrel 

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