Type:
Severity:
Game version:
Concerns:
Related Release File:
Found in Version:
Status:
Description:
ID: in_vs_pitfloor_01
X: 192360.094
Y: -99647.422
Z: 1664.000
Image: https://i.imgur.com/w8QRx5P.png
Issue: The corner pokes out of the structure
ID: T_De_SetVeloth_X_Wall_01
X: 192224.000
Y: -100512.000
Z: 1376.000
Image: https://i.imgur.com/rzY5Urd.png
Issue: Caspering
ID: in_vs_pitfloor_01
X: 193248.000
Y: -99104.008
Z: 1760.000
Image: https://i.imgur.com/ZWKGcxY.png
Issue: A bit of caspering between it and the building
ID: T_De_SetVeloth_X_Wall_01
X: 193184.000
Y: -98240.000
Z: 1792.000
Image: https://i.imgur.com/3j97HhP.png
Issue: Pokes out of the post on the corner
ID: in_vs_pitfloor_01
X: 195488.000
Y: -98944.000
Z: 2016.000
Image: https://i.imgur.com/ZpIEkxk.png
Issue: Buried ref, it and the two connected walls are fully inside a building and should be deleted
ID: T_De_SetVeloth_X_Wall_01
X: 192489.234
Y: -100305.820
Z: 1376.000
Image: https://i.imgur.com/kEeWpLK.png
Issue: Buried ref, it and all of the nearby pitfloors that are fully obscured by either the building of the landmesh should be deleted
ID: T_De_SetVeloth_X_Wall_01
X: 193769.875
Y: -100722.789
Z: 1728.000
Image: https://i.imgur.com/ggbwLt1.png https://i.imgur.com/wkuNscF.png
Issue: The wall is slightly misaligned with the other ones and the textures on the side don't line up, The same goes for its counterpart on the other side of the wall
There are even a bunch of differently UVed pieces sharing the same geometry specifically so you can more easily build those walls without texture seams, so there's really no excuse for there to be any
ID: T_De_SetVeloth_X_Stairs_01
X: 193811.984
Y: -100837.250
Z: 1925.815
Image: https://i.imgur.com/odqf5xL.png
Issue: Caspering
ID: T_De_SetVeloth_X_Wall_01
X: 191083.438
Y: -100598.383
Z: 768.000
Image: https://i.imgur.com/K9Vkt86.png
Issue: End poking out through the stairs
ID: T_De_SetVeloth_X_Wall_06
X: 188648.563
Y: -99293.523
Z: -193.858
Image: https://i.imgur.com/n8HlRmL.png
Issue: All 4 of these pillars on the lowest level of the docks have the bottoms of their walls poking out of them
ID: T_De_SetVeloth_X_Wall_06
X: 188648.563
Y: -99293.523
Z: -193.858
Image: https://i.imgur.com/AlLSmFK.png
Issue: Gap between its bottom and the terrain
ID: in_vs_pitfloor_01
X: 189965.906
Y: -98518.805
Z: 320.000
Image: https://i.imgur.com/nBUYx42.png
Issue: Buried refs, the three in the corner here can be deleted
ID: ex_velothi_window_01 (Nearest ref)
X: 190798.688
Y: -102176.547
Z: 1320.522
Image: https://i.imgur.com/WxBUE2n.png
Issue: Uncovered terrain texture seam
If someone decides they absolutely have to cobble the ever loving crap out of a settlement it'd be nice if they could at least be more careful about it