Tight spot in Roa Dyr, Warriors' Hall causes AI to get stuck

Type: 

Bug

Severity: 

Normal

Game version: 

OpenMW

Concerns: 

TR_Mainland

Found in Version: 

Status: 

Coordinates:

x: 

-65.40

y: 

638.31

z: 

80.59
Item/Script Reference:

Identifier: 

furn_de_r_bookshelf_02

Description: 

There are some spots in Roa Dyr that are so narrow that the Indoril guards get stuck there for a long time. I thought at first that they were purposefully blocking my way. One of these places is in Warriors' Hall with a bookcase in a doorway. See screenshot and coordinates.

Screenshots: 

Comments

Not really anything to be

Taniquetil's picture

Not really anything to be done here without a full overhaul of this int's layout. Guards blocking narrow hallways is, unfortunately, vanilla behavior.

I did lightly adjust the pathgrids, so maybe that'll help a bit. Closing.