Region Planning

2022-03-27 Meeting Summary - Sundered Scar, Dunmer Trade Tongs

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Proposed Agenda

The main topics for this meeting will be Vern's Dunmeri trade guild proposal and (assuming Gnomey does his homework for once) setting up the TV NPCing design claims.

Potential topics: further Almas Thirr planning (who does what when) and Sundered Scar discussion (sorting out any remaining asset claims, exterior claim borders, possibly setting up design claims for them). Possibly further quest discussion.

Future Releases

2022-03-27 Meeting Summary - Sundered Scar, Dunmer Trade Tongs

Proposed Agenda

The main topics for this meeting will be Vern's Dunmeri trade guild proposal and (assuming Gnomey does his homework for once) setting up the TV NPCing design claims.

Potential topics: further Almas Thirr planning (who does what when) and Sundered Scar discussion (sorting out any remaining asset claims, exterior claim borders, possibly setting up design claims for them). Possibly further quest discussion.

Future Releases

2020-11-15 Meeting Summary (First Othreleth Woods Template Meeting)

1. First, quickly go over the current implementation of the region. This stage is about taking stock of what we have to work with.

1.1. What does it currently look like

Most of it is an empty heightmap. The north-western and north-eastern parts (remnants of the old implementation) are a mish mash of WG and AI parts. Some shrooms are floating in the east as part of an old test cell and assets tests are being done in the cells bordering the Armun Ashlands.

2020-02-08 Meeting Summary (Shipal Shin Template Meeting)

Shipal-Shin Template Meeting - Parts I & II

1 First, quickly go over the current implementation of the region. This stage is about taking stock of what we have to work with.

1.1 What does it currently look like?

Shipal-Shin is an untextured mesa heightmap, and Narsis in its half-island shape, remaining as leftover of older days, has a WG environment. The Thirr river originates here.

2020-01-11 Meeting Summary (First Velothi Mountains Template Meeting)

Velothi Mountains Region Template Meeting - Part I

1 First, quickly go over the current implementation of the region. This stage is about taking stock of what we have to work with.

1.1 What does it currently look like?

RM rocks and textures, generally scaled up but spaced more sensibly than other regions. The westernmost edge being snowy, but otherwise the region is mostly free of snow (on the ground anyway).

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