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Description
This release file contains the Southern Velothi Mountains, for inclusion into the Dominion of Dust release.
Workflow
This is the file where dialogue, quests, and claims should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines) You're fine without for now; no dialogue is in this file yet.
Do not edit the edges of the file without loading the section files adjacent to it, and cut the cells from them that you edit back into the adjacent sections when finished. For the western edge, you need to load the Orcish Switzerland Heightmap instead of a normal section file.
Development Plan
Exterior work is necessary, both to overhaul the existing cells and to add 6 more of the "border hole" with Cyrodiil.
After this is done, interior works will be necessary.
Merged Claims from the old forum:
TR_i4-477-Red
TR_i4-487-Red
TR_i4-488-Red
Comments
Grabbing to cut this out of
Grabbing to cut this out of TR_RestExterior. Will start either tonight or tomorrow.
Cut this out, will merge ints
Cut this out, will merge ints next.
Dropping merged all of the
Dropping merged all of the interiors I could.
Grabbing this for NPCing and
Grabbing this for NPCing and adding Bluefoot lights to TR_i4-476-Red
Dropping with the above, TR
Dropping with the above, TR_i4-476-Red is now Yanashpi
Grabbing this to make sure
Grabbing this to make sure the border with Roryn's Bluff works out nicely.
Dropped after returning
Dropped after returning borrowed cells.
Grabbing and dropping, added
Grabbing and dropping, added nine new cells and assigned their regions. I left the landscape edges in for editing convenience, I will cut them out and put them back in their file when they are no longer needed. (Run the Esp-QuickEditor commands DELETE FROM exteriorCells WHERE region='' and DELETE FROM exteriorCells WHERE region<>'' on two copies of the file to do this)
Grabbing this file. Not to
Grabbing this file. Not to mow down large swaths of land and redo but to find a troubled area, fix with my suggested ideas and present visuals for discussion.
WIP uploaded. Get this one
WIP uploaded. Get this one for snow covered RM cliffs https://drive.google.com/open?id=1WAQObPTZGAcSOrTZkI7u8x09uZsHCjEg .
Dropping this file for now. I
Dropping this file for now. I've reworked some of the mountain areas, reducing the static usage and relying more on terrain. It's a snowy area so it's what's looks best to be honest. The snow statics doesn't really look good when cluttered all over the place so that can be taken into consideration for any future work. The pathway I started working on needs to be finished in the three upper cells, was thinking it connects to the dwemer ruin somehow. It's still a small, barely known path so no fancy wide stretches with lights.
2020-01-02 (Nemon's Google
2020-01-02 (Nemon's Google Drive) was merged and released.