Abot says: “ I am not able to post a new bug so I’ll add it here, chargen_plank is used in Darnim instead of ex_ship_plank, this can cause chargen_plank to not disappear after character creation on new game “
All(?) of the meshes in the TR_furn_De_Rm_* set seem to lack vertex shading (which lends them a somewhat-striking appearance combined with the light texture colour). I’m considering having a whack at shading them, but I figured I should post about it somewhere in case updated meshes were already in the pipeline.
TR_misc_pan_01 is offset from it’s origin by about 50 units. (roughly -30, -20)
There is a fixed mesh in the linked thread. In the current public release it’s placed 28 times, and those placements will obviously need to be adjusted.
Icons for both of the scales have gross white outlines that look awful. Additionally, there are two unused (so far as I can tell) scales icons – tr_misc_de_scale_01.dds and tr_misc_de_scale_01.dds are UNUSED.