Link to download the Dwemer Lightohuse which will be in Andothren. This tower should replace the tower that is currently there. It includes an outside mesh and an interior mesh as well. May want to mess around with the glass tubing on the interior to more closely mimic the vanilla Dwemer lightbulbs, but that's up to discussion. I have a strict policy on this model not being used anywhere but in the designated spot in Andothren. The outside of the tower (and maybe the inside) should have 'Slow Pulse' lightbulbs placed around the windows. I had the following color settings:
These are placeholder entries "BEGIN"/"END TR QUESTS PLUGIN" for the quest pack. Purpose is to place any dialogue for the following common topics between those two entries.
Greetings 0 to 7 background latest rumors little advice little secret my trade
Not getting into the intricacies of what could happen when a plugin depends on several master files for dialogue references - let's just say it will make life easier.
The 3 assets have been reviewed by me, I found no issues with the newest version. They look really cool IMO. I've simply corrected the folder structure and created a plugin merging them.
I have an idea for an asset that is a overhang piece for hlaalu interiors, like there is for Indoril interiors such as The Inn Between (not a special made asset in that case, like i'm proposing)
It would have on the bottom, a continuation of the wood on the roof (in picture(pardon my MS Paint skills)), and on the top part it would look like the walls of the Hlaalu tileset. It would have 3 types, normal inside corner and outside corner.
Throwing axes and spears/javelins have been mostly left out because marksman weapons flew in the wrong direction and remained static in the air. R-Zero has found how to fix that in the nifs, so it's now possible to add more variety to hostile NPC encounters by having some e.g. throw an axe before they draw their weapon.