In Development

[HR427] Ostern Urban Set

Claim for the Ostern (eastern Breton) urban architecture set. This set should include both poor (thatch-roofed) and middle/upper class (shingle-roofed) buildings.

Ostern urban and rural set will be used throughout the Western Reach, including the towns of Snowline and Azra's Crossing in the SOTS release. Later, it will also be used in Jehanna, Wyl Crannoch, and Evermore.

Concept art by Drathar and ThomasRuz

Hoar Frost Root

Daggerfall Dialogue wrote:"Hello there. Yes, I have heard of (cousin's name) of (town) and (his/her) problem. Lunar Chills it is. Often mistaken for Gray Fever. Anyway, I do have a some Hoar Frost Root that will cure it. It can only be used once though. I'll sell it to you for 20 gold."

Hoar Frost Root, Hoar Root or Hoar Frostroot. A cold weather flora container and an ingredient with cure common disease as one of its effects.

Old thread

Bosmer Trade Goods

Bosmer Trading Goods: A set of ingredients, weapons and misc items exported from Valenwood and sold on markets bordering Valenwood. Could also be used to give native Bosmer interiors in the Anvil and Skingrad ghettoes more character.

The First Pocket Guide to the Empire gives us the following inspirations:

Hjaalmarch Regional Assets

A number of textures and flora to make the Hjaalmarch Region unique.

The Hjaalmarch Region is a frozen salt marsh, compromised of thick reeds, labyrinthine waterways, isolated settlements and constant fog. A CS reference could be the Grey Meadows Region from TR, which shares some of the same elements.

Ovary Tree Variants

Some additional variants of ovary sprouts/ovary trees. Only the sprouts are finished currently, the grown trees still need variants (if someone else feels motivated to make them please do)

The file includes four new variants of ovary sprounts (two new meshes, in two colors each). The esp currently replaces the green variant of mesh 01 with the purple 02 so there can be an even two colors each but ofc feel free to change that. 

Img shows variant 01 on the left, and the new meshes on the right

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