Tileset geometry should be updated to reflect something like morrowinds Imperial Forts for shape rather than battlespires squarish nature, With that said, this would be the things required to get started:
Modular set for walkable walls made by Dim Nussens with updated with TD file strucutre and ID's
Changed material settings to be standard Added vertex color Combined some nitrishapes with the same texture Added collision meshes Did some re-coloration on the textures
Provideds slow pulse sulfur lights at different radii
Velothi ashpits without the ash. Needed for the pools in Nurstra’s palace.
Made by Aleister and shared on discord here . I just made the .esp and the folders.
Interior set for the Nordic fort set, currently it's using the exterior set for interiors.
Exterior prefabs for the Ayleid dungeon set like base game dungeon exterior sets.
Towers, small standalone buildings (like dwemer ruins), etc
Prefabs for the Nordic fort dungeon tileset. Should function like vanilla dungeon sets.
Towers/Watchtowers, keep/buildings, entrances, walls, stairs.
py activator rocks
needed for chunzefk stuff