This claim is for a giant-specific architecture set.
The designs should be heavily modeled on Neolithic early human huts - adjusted for size, of course. Should look universally rough-hewn. Ideally it'd be nice to have two versions - one made of stone (for mountainsides) and another made of mostly mammoth parts (for the plains). Roughly 3-5 ext shells and associated ints for each variety would be ideal, for variety among the clansteads.
Architecture set for the Nords living in Hjaalmarch.
Crannogs Simple, circular dwellings, made out of reefs and wood, possibly with minor stone elements. Built on stilts. Somewhat similar to the simple Reachman huts, and with a fireplace in the middle, possibly placed on a flat rock. Should feature some sort of wooden carvings or other elements and details to give them a bit of Nordic flavour, rather than being just crannogs.
Urban and rural buildings for the cities and towns of County Kvatch. The urban set should mix seamlessly with the Colovian fortress set. Small property walls and stone bridges should be made with the claim.
Colovian fortresses for use by highlands nobility, including Kvatch and potentially Chorrol. Should have a few design elements similar to the Legion forts, but for the most part be visually distinct.
Request for a Velothi Large tile that functions as the following Hlaalu piece does. This would replace cobbling in St. Felms Monestary, Tower of Contemplation
The balcony on the upper level of Firewatch's Ember Keep is built with an ex_imp_keep_01 scaled ×1.75. This makes the battlements too high to see over, so someone cobbled together a sort of crude staircase out of benches, in order to give the player something to climb to enjoy the view. That's silly. This mesh is a copy of the floor trishape from ex_imp_keep_01, which can be placed with the same coordinates and scale as any given keep_01 and then slid upwards until the battlements are an appropriate height relative to N/PCs again.