Removed the 2 NPCs from the int (they still exist, to be placed with a different ID and script somewhere else)
Removed the stage.
Moved Honon Falas across the room to where the stage was.
Moved Beel into the now empty room and removed wander distance from her (which had already been making a crowded int even worse). I didn't remove the lute in the room, she just owns a lute now. You can't barter with her, so ownership doesn't matter.
Talked to everyone in the int, no mention of bards.
Fixed the Mehpala typo, added the missing wall to the tower int, removed the addtopic "Hlaalu Ferry" that crashed the game (because that topic doesn't exist, at least for now) - and also fixed an issue ("Hlaalu Ferry"->"the Hlaalu Ferry") in the same dialogue line.
Cap'n Fentus, Moranie and Fitz-Fitz now lead you to Almas Thirr when they're out of jobs, not only to Firewatch or OE
Shei now tells you where else to look for jobs. Previously, she didn't.
Added unique topics for each TG questgiver in vanilla style, with entries from other questgivers leading you to them. Vvardenfell and mainland questgivers share the same pool.
Mainland questgivers now can lead you to Vvardenfell with vanilla topics "Sugar-Lips Habasi", "Aengoth the Jeweler", "Big Helende" and "Gentleman Jim Stacey".
This was made with a death animation on the corpse that isn't actually part of TD/Vanilla but some third-party animation plugin. I've replaced it with a different death animation and moved the sword so it's stabbing him in the chest and not in the crotch.