Misc

spell icons for lua additions

1st batch

reflect damage

templates for conjuration (to png)

templates for alteration (to png)

summon devourer

summon vermai

bound phase razor of resdayn

bound hammer of resdayn

summon ogrim

wabbajack

skull of corruption

bound pauldron

bound greaves

summon greater bonewalker (nix-hound)

summon guardian

summon seducer

summon dark seducer

 

To do (2nd batch)

 

Data edits feb to may 2022

added region sounds to roth roryn 

marked as deprecated the very old TR signs (verarchen hall, oaktown, Darnim Watch, Maar Mok, Heimlyn Keep)

corrected spelling for some signs (Fervinthil, Bodrum, Andar Mok, Falen Mar)

marked the daedric hide set as deprecated

replaced any enchanted daedric hide assets with alternative armour pieces

Chev Aram and Dreugh Pauldrons are now symmetrical

Marked Daedric Bat Eye as deprecated

Marked mouse as deprecated, these things were so pointless, we already have rat variants 

Orc skull replacer

A replacer for the misc orc skull. I'm not really a fan of the current orc skull since it doesn't quite fit Morrowind's art style and I don't really think it justifies its own texture. I noticed that the orc skeleton creature currently in TR had a slightly different skull which uses vanilla textures and imo looks nicer. I grabbed the skull off it to replace the current ones.
The meshes appear to be identical other than the textures, so this should be a 1:1 replacement. After this is merged the textures tr_bone_orcjaw.dds and tr_bone_orcskull.dds can be deprecated.
 

Painting Replacement

Given that a lot of people are unhappy with the current paintings and how they fit (or don't fit) the game's art style or are distracting due to using famous real-world paintings, this asset is for replacing them. Given how many paintings there are, this will probably need to be a collaborative endeavour, with plenty of communication between TR and PT. This description will need some expansion, but making a start:

More generic TData enchanted weapons and armour [battlespire items]

*Short Bow of the Bile of the Earth: Fire shield, ILLUSION

*Short Bow of Exposure: Minor Poison Damage, MYSTICISM

*Short Bow of Saturnine Purpose: Slow, Major Continuous Damage, ILLUSION

*Spear of Snares and Springes: Minor Delayed Damage, ILLUSION

*Spear of the Fox's Footfall: Running, HANDTOHAND

*Spear of the Rain of Fire: Minor Fire Damage, MYSTICISM

*Staff of the Architect's Gaze: Vampiric Drain, RESTORATION

*Staff of Dancing Fate: Major Shock Damage, THAUMATURGY (alteration)

*Staff of High Purpose: Jumping, LONGBLADE

Spyglass

I found a nice spyglass model on sketchfab which I decided to convert for another project. A text file with credit information and link to the source is included. While I was at it I converted it to a low-poly and worse artstyle since it seems like it would fit in with the few other PI assets. 
Included is an HD version with a high poly mesh and 1k diffuse + normal maps for OpenMw, and an SD version with a low poly model and no normal maps. Pictured is the SD version.

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