Type:
Reminder
Severity:
Normal
Game version:
Morrowind
Concerns:
TR_Mainland
Found in Version:
Status:
Description:
TR adds a few generic topics that didn't exist before:
- local area
- local economy
- local shops
- ...
Their use should be made consistent
"Local economy" for instance was forgotten in most places (is this needed as a generic topic in all major settlements? should it restricted to savants, EEC, house ranks?). "Local shops" only exists in Firewatch and Tel Mothrivra.
There are also some generic topics like "fauna" that only appear in map 1 or in a couple places. Some harmonization is needed.
Their triggers need to be checked
"Local area" and "local economy" are currently only added by the local Greeting 7 in these locations: (except for a test script and a few other dialogue hyperlinks)
- Firewatch
- Port Telvannis
- Ranyon-ruhn
- Bal Oyra
- Alendu Plantation
- Ashamul
- Bahrammu
- Sadas Plantation
If this method of teaching these topics to the player is kept, the addtopic results should be added to some of the local greetings7 in newer areas too.
Comments
Besides cutting "local shops"
Besides cutting "local shops" and filling in the other two topics, we should come up with a solution to add "local economy" and "local area" at the beginning of the game, since it functions the same as the other starting topics. Probably a startscript, since having the topics during character creation won't affect vanilla.
Taniquetil confirmed that
Taniquetil confirmed that "local shops" is cut from the most recent Firewatch dialogue. She will remove the remaining instances of that topic, probably merging them into "local economy".
Hello from 7 years in the
Hello from 7 years in the future, we have in fact decided to not use any of these topics, so I'm closing this.