"Meet the Mother-In-Law" Dialogue Bug

Type: 

Bug

Severity: 

Minor

Game version: 

OpenMW

Concerns: 

TR_Mainland

Related Release File: 

Found in Version: 

Status: 

Fixed for Version: 

Description: 

If the player selects an incorrect name in the dialogue tree with Parnilla Marard, after selecting the blacksmith occupation in the following question the dialogue will revert back to the name options. This may have been affected by my player character being a Khajiit, which results in additional comment by Marard following the name question.

Comments

I don't believe so, I wasn't

BarbedWireKisses's picture

I don't believe so, I wasn't stuck in a dialogue loop entirely, just when selecting the blacksmith option following an incorrect name being given. The other two options progressed the dialogue as normal

That one I can't explain. I

Revane's picture

That one I can't explain. I can't reproduce that either in my patch or in the original version. I tried it as a Khajiit too. Picking either the blacksmith or the guar wrangler option (they're the same under the hood) gives you a line where you're allowed to recover, or a line where you're found out, depending on your dispo and nothing else, and I didn't change that.

I'm able to reliably

Ronik's picture

I'm able to reliably reproduce this in current Mainland on OpenMW 0.49 with the following steps:

  1. PC is Khajiit
  2. PC introduces themselves with a wrong name
  3. PC chooses the wrong profession

After that, it loops back to the beginning of the convo, because the only Choice 6 dialogue line is filtered for 25 disposition, and I had 23.

The fix is just to add the failure line filtered to choice 6 and no disposition:

But with the changes you've made in your fix for the other bug, this is no longer reproducible, so I think we can close this bug report after the fix is merged.