Type:
Game version:
Concerns:
Found in Version:
Status:
Fixed for Version:
Description:
TR_Mainland.esm ex_velothi_loaddoor_01 Almas Thirr, Plaza 3906 5101 11451 "check door mesh position"
TR_Mainland.esm T_De_SetVeloth_X_LighthouseT_01 Almas Thirr (6,-28) 56600 -222453 1477 "fixposition"
note: there are more T_De_SetVeloth_X_LighthouseT_01 static positions wrong, use the right clik/info in the construction set and check all the references
[EDIT] more position problems
TR_Preview.esp ex_velothi_loaddoor_01 Othrensis (16,-29) 134287 -231120 1103
TR_Mainland.esm T_De_SetVeloth_X_LighthouseT_01 Aimrah (12,-34) 104849 -276625 1874
[EDIT2] I found the real problem, it is not a TR one. At least x\ex_vivec_h_09.nif from Glow in the dark\Atlas project mesh is out of center, making references used near it apparently out of place. I will report to Glow in the dark\Atlas project developers. Correct mesh is present in latest release, I was using a previous version.
You can mark this as solved/not a problem