Type:
Bug
Severity:
Minor
Game version:
Morrowind
Concerns:
Tamriel_Data
Found in Version:
Status:
Description:
Two somewhat related issues, but one is in TR_Mainland and one in Tamriel_Data (I am lazy and put them in a common bug report):
- The name of the road sign to Tomaril Manor (T_Com_SetMw_SignWayTomarilMa_01) is missing capitalisation of the second word, i.e. it is written as "Tomaril manor". Also, the text on the road sign to Saint Seryn (T_Com_SetMw_SignWaySeryn_01) is only "Seryn".
- The model used for the road marker at the entrances of several Indoril settlements (Akamora, Dreynim, etc.) has the text "Almalexia" written on it (I am referring to the Daedric font), which apart from being totally misleading, also goes against the game standard. The standard text is "Welcome", which is provided by Ex_Gnisis_roadmarker_01.nif, but for these settlements the model TR_ex_ind_monolith01.nif is used instead. I suppose the idea is to use a more matching texture with the Indoril architexture, but then the text should be changed (and the current texture should be reserved for Alamalexia). I would personally prefer to actually writing out the settlement name on these monoliths, but I guess this is for a mod rather than the main release (given that a similar change should be done in Vanilla).
Comments
First bullet point has been
First bullet point has been fixed: Manor is now capitalized and Saint Seryn is no longer the name of any of our settlements