Type:
Bug
Severity:
Normal
Game version:
OpenMW
Concerns:
TR_Mainland
Found in Version:
Status:
Description:
Attacking the hunting hound in Uman (I just wanted to see the animations!), the redoran guard starts shooting the hound instead of getting mad at me or at least be impartial.
This behaviour could be tied to the engine itself, it's quite possible that it can't be changed.
edit: just tested the same thing on the hound at the Pryai bridge outpost, the behaviour of the guard is the same as the one in Uman
Comments
Fixed the bug by creating
Fixed the bug by creating unique hounds in Uman, Pryai Bridge Outpost and Ramaniran, and setting their ai package to AiFollow a nearby guard (used the existing named one in Ramaniran, and replaced generic guards with unique versions in Uman and Pryai Bridge Outpost). The hounds now permanently follow the guards. Upon attacking the hounds, the guards will put a bounty on you and will attack only you.
Patch File: