I'll get back to this when I'm back from vacation. I have a rough idea for the Hlan Oek buildings, as does Nemon probably. A top-down numbered map would be useful if one doesn't already exist. Edit: ah, it's been posted in another thread.
Edit: though I can't stress this enough: if any sort of preliminary purpose or idea already exists for a building, ie. netch farm, imperial cult shrine, vampire lair, whether it was established by a lead, the exterior claim description, the exterior developer who worked on it or whatever, it would be much preferable for that to be included here, rather than just the building coordinates. It's important that prior planning or concepts don't get lost in the production pipeline.
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2017-09-25 17:29
2 years 1 week ago
Lake Andaram #6 Interior ProposalsHlaalu FerryVelothi TowerAncestral TombsCavesGrottosFarm2017-09-25 17:29
2 years 1 week ago
Lake Andaram #2 Interior ProposalVelothi TowerLake Andaram #7 Interior ProposalCave2017-09-25 17:29
2 years 1 week ago
Hlan Oek
Lake Andaram #2
2015-08-10 20:50
1 day 1 hour ago
I'll get back to this when I'm back from vacation. I have a rough idea for the Hlan Oek buildings, as does Nemon probably. A top-down numbered map would be useful if one doesn't already exist. Edit: ah, it's been posted in another thread.
Edit: though I can't stress this enough: if any sort of preliminary purpose or idea already exists for a building, ie. netch farm, imperial cult shrine, vampire lair, whether it was established by a lead, the exterior claim description, the exterior developer who worked on it or whatever, it would be much preferable for that to be included here, rather than just the building coordinates. It's important that prior planning or concepts don't get lost in the production pipeline.
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