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Description
This release file contains the Armun Ashlands (up to, not including the Velothi mountain border to Skyrim).
Workflow
This is the file where dialogue, quests, and claims should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines) You're fine without for now; no dialogue is in this file yet.
Development Plan
Interiors need to be NPCed, pathgridded, and finally named, exteriors need to be finished. The cliffs made from parts of the Mortrag Glacier need to be replaced. The mountain border with Aanthirin needs to be finished, and then int claims put up for the caves in those. Arvud and the Ishanuran Camp can be NPCed as all Interiors exist. Arvud has a half finished silt strider port that needs to be brought to completion.
TR_AA_Tomb_2 and the TR_i4-313 interiors have scripts dependent on their procedural names. When their names are finalized, the scripts must be updated.
When Tamriel Data v7.5 is finished, TR_m4_Cr_DormantMummy needs to be replaced with T_Mw_Und_MumRise_02 and the creature and its script cleaned out.
Merged Claims from the old forum:
TR_i4-246-Red
TR_i4-247-Red
TR_i4-310-Red
TR_i4-312-Red
TR_i4-313-Red
TR_i4-314-Hla
TR_i4-315-Hla
TR_i4-316-Red
TR_i4-331-Hla
TR_i4-332-Hla
TR_i4-333-Hla
TR_i4-346-Hla
TR_i4-347-Hla
TR_i4-348-Hla
TR_i4-349-Red
TR_i4-350-Red
TR_i4-351-Red
TR_i4-352-Red
TR_i4-353-Red
TR_i4-354-Red
TR_i4-355-Red
TR_i4-387-Hla
Comments
Claiming to fix the
Claiming to fix the visibility of the old claim borders in the north of the file.
Dropping. Changelog: Raised
Dropping.
Changelog:
Raised the land in the southwest a tiny bit to try to make the uncolored map there look better.
Same in the northwest.
In the north middle I did the same and added some detailing the make the transition from one claim to the next more seemless.
Added a podium for the silkstrider in Arvud. Note: Not yet finished because the implementation is a bit difficult there.
Also smoothed the landscape all around the whole file a bit. Note: This is really an issue still.
Interiors to merge: TR_i4-246
Interiors to merge:
TR_i4-246-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=21294
TR_i4-247-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=21295
TR_i4-291-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=21547 (Probably really in cell -11,-27) (Seems to be the same as TR_i4-349-Red, double check against that before merging)
TR_i4-310-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22487 (Cell: -14,-24)
TR_i4-312-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22489 (Cell: -12,-26)
TR_i4-313-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22490 (Cell: -12,-24)
TR_i4-314-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22491 (Cell: -10,-25)
TR_i4-315-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22492 (Cell: -10,-25)
TR_i4-316-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22493 (Cell: -8,-25)
TR_i4-317-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22494 (Cell: -5,-24) (Cell could go to another cave)
TR_i4-346-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22615
TR_i4-347-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22616
TR_i4-348-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22617
TR_i4-349-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22618
TR_i4-350-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22619
TR_i4-351-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22620 (Make sure to get both doors and see if it has a connection to the claim below)
TR_i4-352-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22621 (See if this has a connection to the claim above)
TR_i4-353-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22622
TR_i4-354-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22623
TR_i4-355-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22624
TR_i4-387-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22763
TR_i4-472-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=24181 (File Below)
TR_i4-473-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=24182 (File Below)
TR_i4-474-Hla – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=24183 (File Below)
https://www.tamrielrebuilt.org/asset/reviewed-interiors-old-forum
Feel like some merging today.
Feel like some merging today. Grabbing.
Dropping. Merged all of the
Dropping. Merged all of the above except for the ones below, which need new exterior entrances.
TR_i4-246-Red
TR_i4-247-Red
TR_i4-291-Red
TR_i4-310-Red
TR_i4-317-Red
Dropping for real this time.
Dropping for real this time. Only change is fixing a guard tower in Arvud.
Unlinked doors in the file
Unlinked doors in the file:
https://cdn.discordapp.com/attachments/338792207827992577/498568520850735104/AA_Doors.txt
Arvud one is in the process
Arvud one is in the process of getting a claim:
https://www.tamrielrebuilt.org/claims/arvud-building
Merged five more interiors
Merged five more interiors and fixed another building in Arvud's doors.
Ints to merge: TR_i4-310-Red
Ints to merge:
TR_i4-310-Red – https://www.tamrielrebuilt.org/old_forum/viewtopic.php?t=22487 (Cell: -14,-24)
https://www.tamrielrebuilt.org/claims/arvud-building
Merged above two interiors,
Merged above two interiors, made minor changes to Arvud (Shortening an unecessarily long wall inside the city, adding steps to the doors)
Grabbing this file shortly to
Grabbing this file shortly to add a siltstrider to Arvud, sort out these issues and possibly do a bit of work on the eastern mountains, especially seeing if I can sort out two entrances for interiors that apparenty have issues.
Dropping this file. Added the
Dropping this file. Added the siltstrider, a pathgrid for Arvud and implemented a quick fix for the ropes with banners which were placed rather roughly. I did not fix the 'bug' I linked as it is not in this file, and the cave entrances, while in a very incomplete location, are not in and of themselves problematic, so I left those too.
Grabbing this file to start
Grabbing this file to start working on the eastern mountain range bordering AT and RR, as per recent weekly meeting discussions.
Uploaded a WIP, mostly done.
Uploaded a WIP, mostly done. Requires the RM assets here: https://www.tamriel-rebuilt.org/asset/rm-versions-small-new-cliffs-01-04
Work nearly done on the
Work nearly done on the ATRRAA mountain range. Must be tested with the other two recent Nemon files.
(Roth, Armun and HlaaluThirr)
Done with the ATRRAA mountain
Done with the ATRRAA mountain range. Requires the new RM cliff meshes uploaded to the asset browser.
Grabbing to move the two
Grabbing to move the two Aanthirin cells to Hlaalu-Thirr.
The door to this int is
The door to this int is unlinked again: https://www.tamrielrebuilt.org/claims/arvud-building
It should be linked. IIRC the interior itself is merged.
MinerMan says: Double check
MinerMan says: Double check that these have a <BR> at the end, otherwise text will be lost.
TR_bk_Morons_note
Added <BR> to the end of TR
Added <BR> to the end of TR_bk_Morons_note.
Re-linked the door to https://www.tamrielrebuilt.org/claims/arvud-building.
Fixed the filepatchable items
Fixed the filepatchable items here:
https://www.tamriel-rebuilt.org/bugtracker/deprecated-items-1908
Checking out to fix an
Checking out to fix an interior an edit the exterior for the old forum interiors to be merged.
Only uploading a little
Only uploading a little backup.
Finished my edits. Sadly was
Finished my edits. Sadly was only able to do exterior edits for 6 of the ints. But fixed the bug atleast.
Grabbing to merge chef's tomb
Grabbing to merge chef's tomb/burial and implement the stronghold and possibly some of the other exterior entrances.
Dropping. Alongside the
Dropping. Alongside the stronghold, I also made entrances for the three caves.
Grabbing and dropping. Moved
Grabbing and dropping. Moved the stronghold, added two more cave entrances.
Grabbing to add some
Grabbing to add some entrances
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Update: added 3 new interior
Update: added 3 new interior entrances and a small Ashlander camp, more to come soon.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Dropping Added all Ashlander
Dropping
Added all Ashlander camps, added and merged the manor, dwemer ruin, and cicero's daedric ruin.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Grabbing to make the last 2
Grabbing to make the last 2 daedric ruins
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Dropping, made the ruins and
Dropping, make sure to get data 7.4 to load this.
Made the ruins and merged 3 ints.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Grabbing to merge 2 ints
Grabbing to merge 2 ints
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Done, fixed a few floaters I
Done, fixed a few floaters I found in the wild too.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Grabbing this to do exterior
Grabbing this to do exterior work on Volenfaryon making it look lived in by the ocupying tribe.
Passed to MinerMan to be
Passed to MinerMan to be checked over and merged.
Added in some exterior decorations to Volenfaryon fitting the ashlander theme. The work wasn't to very extensive but at this time looks good and lays a decent groundwork for future detailing if necessary.
Also I found there were gaps in the platform. These have been fixed.
Merged in those changes.
Merged in those changes.
Merged the remaining
Merged the remaining Volenfaryon interiors. I also removed the dwemer satchel packs from TR_i4-349 since there isn't an easy way to unblock the entrance from the other side. I also made a bunch of IDs more consistent, hopefully not breaking anything.
I forgot to mark this as
I forgot to mark this as dropped.
Grabbing to fix an ID error I
Grabbing to fix an ID error I made and to merge an int
Dropping
Dropping
The TR_i4-122-Hla interiors
The TR_i4-122-Hla interiors need to be deleted.
Checking out
Checking out to gridsnap some old forum daedric interiors that are not gridsnapped.
Dropping X Added Paper next
Dropping
X Added Paper next to the inkwell in Balititashpi, Hall of Reverence
X Edited pathgrid in balititashpi. Deadra near tomb door cannot get into other rooms
X Gridsnapped TR_i4_314 interior
X Removed 2 out of 3 azura statues found in TR_i4_249_Red
X Bled the rugs in TR_i4_249_Red
Grabbing to merge some ints
Grabbing to merge some ints and maybe fix the Arvud interiors (they got merged incorrectly it seems).
Dropping. The Arvud problem
Dropping. The Arvud problem was that one building was merged into the bottom floor of another, which accidentally got fixed since I forgot to put the building into this section when I cut it out (the claim "Arvud Building") and that TR_i4-318-Hla and TR_i4-320-Hla got swapped, which I have fixed. I also replaced one of the iceberg meshes, but the other two still need to be replaced.
Grabbing and Dropping.
Grabbing and Dropping. Cleaned out some junk exterior cells (the ones with no corresponding landscape in TESAME) and the TR_i4-122-Hla interiors.
Grabbing for some touch ups
Grabbing for some touch ups and Iceberg deletion
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Dropping, done.
Dropping, done.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
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