Lake Andaram Section

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Active: 

Released

Checked out: 

No

Description

This release file contains the new exterior claims, covering part of Aanthirin and much of Thirr Valley.

Workflow

This is the file where dialogue, quests, and claims should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines) You're fine without for now; no dialogue is in this file yet.

Section Discussion Thread

Merged Claims: 

Comments

Dropping. Renamed TR_TV

MinerMan60101's picture

Dropping.
Renamed TR_TV_Othrano_1_x to TR_Othrano_1_x
Made TR_Idathren_02_Mages Guild, Top Floor have two floors to match the exterior. (Stole the ladder activator from Aren Manor, Guard Tower (TR_i4-472-Hla) that sirrah made in his review)
Cleaned up all of the unique object IDs
Made the propylon chambers have non-functioning named activator propylons where possible (they still use the Andraseth model). These will be replaced with the Tamriel Data versions when those are finished.

Grabbing and dropping. Merged

MinerMan60101's picture

Grabbing and dropping. Merged 9 interiors, added Daedric Stone texture to Varishammus, added vertex shading where missing in LA5, and reverted the landscape of a TV5 cell.

Grabbing and dropping.

MinerMan60101's picture

Grabbing and dropping. Filepatched this so the sand heaps don't disappear, and merged in two interiors.

Dropping - Merged Lake

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Dropping

- Merged Lake Andaram #6, Cave 1
- Merged Lake Andaram #6, Cave2
- Merged Thirr Valley #2 Vandirelyon #1 - Propylon Chamber
- Merged Thirr Valley #5 Cave #3
- Painted AT dae stone texture at Varashimmus exterior
- Painted AT dae stone texture at Naemunbatashpi exterior
- Removed Birds in Aanathirin and around Hlan Oek
- Removed Chickens from Hlan Oek
- Renamed TR_TV5_Daedric_Ruin >> Ashishibishi
- Renamed TR_TV5_Daedric_Ruin, Shrine >> Ashishibishi, Shrine
- Renamed TV_2_Vandirelyon_1_Propylon Chamber >> Vandirelyon, Propylon Chamber
- Renamed TR_LA6_Cave_1 >> Kuriki
- Renamed TR_LA6_Cave_2 >> Ninabi
- Renamed TR_TV5_Tomb_2 >> Sadras Ancestral Tomb
- Renamed TR_TV5_Cave_3 >> Salnamet
- Fixed some floating roots in Ninabi
- Made some adjustments to Nibani exterior (added dirt, fixed bleeders, added kwama worker ninja monkey)
- Replaced the creatures in Ninabi with hostile Kwama Workers, alongside the other kwama creatures
- Added some prayer mats and did some fixes to Sadras Tomb
- Added creatures to Sadras Tomb
- Added Sound Effects to Sadras Tomb
- Added Molag Bal Daedric Helm to Ashishibishi, Shrine
- Added Bandits to Salnamet
- Made the guar farm house in TV 6, -47 blend in better into the cliff (looked really off before)
- Fixed Bleeders

Requires the latest data

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Requires the latest data addon.

Fixed terrain errors in Hlan Oek Sewers
Fixed some bleeders in Hlan Oek
Added some of Rats' concept art graffiti to Hlan Oek
Fixed a missing door link in TR_Idathren_02_Mages Guild
Fixed some texture seams
Fixed some spikey terrain
Added some new geranium trees
Added some new zifa sapplings
Added some missing temple dome lights

Grabbing and dropping, merged

MinerMan60101's picture

Grabbing and dropping, merged two interiors, made the propylons use the unique models, and added some cluttering to Ald Iuval's dock.

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