Lamberthassel's Interior Showcase

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Lamberthassel's picture
Lamberthassel
Interior Developer
Joined:
2023-11-05 17:10
Last seen:
10 months 3 days ago

Hi,

Here's my interior showcase. It matches (more or less) the ex_hlaalu_b_17 exterior.

Feel free to review it and please let me know if it's good enough.

You could reach out to me here or in the TR Discord at @Lamberthassel

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Binary Data TR_interior_showcase_Lamberthassel.ESP11.73 KB2023-11-12 14:15
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
Joined:
2021-02-06 12:11
Last seen:
2 weeks 1 day ago

Quick review:

Asset use is good no issues there.

Ambient lighting is a touch too green, should be lowered somewhat. All other settings fine.

Pathgrid almost perfect, middle floor node by the stairs leading to the basement not necessary, basement node can just be attached to the node by the door.

The middle floor shell: Remove the added in_hlaalu_wall and replace the associated in_hlaalu_hall_3way in with an in_hlaalu_hall_center piece. The shelf and objects on it will need to be adjusted slightly to account.

Quite a lot of greenlight caused by light sources being too bright, replace all lights with their 128 variants.

White lights, particularly Light_De_Lantern_06A aren't really used in hlaalu residencies. Replace with a yellow light like the rest.

Could do with a few rugs on the middle floor.

File has TR_Mainland as a master, this needs removing with wrye mash.

 

Will do a proper item placement pass once these are fixed.

ₒₕ, bₒₒ𝒹?

Lamberthassel's picture
Lamberthassel
Interior Developer
Joined:
2023-11-05 17:10
Last seen:
10 months 3 days ago

Thank you for the review.

  • Greenish ambient lighting - green ambient decreased from 60 to 50
  • Pathgrid - fixed
  • The middle floor shell: fixed
  • Greenlight: lights replaced with 128 variants, most candles replaced with 64 ones
  • Light_De_Lantern_06A: Replaced with a hlaalu-friendly version
  • Rugs: I already had two on this floor but let's add a couple more!
  • TR_Mainland dependency: removed

I also fixed some item placement (I wish some of the Furn_De_p furniture never existed), so it's ready for an item placement check.

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Binary Data TR_interior_showcase_Lamberthassel_2.ESP11.78 KB2023-11-15 20:46
Lamberthassel's picture
Lamberthassel
Interior Developer
Joined:
2023-11-05 17:10
Last seen:
10 months 3 days ago

I fixed some item placement I forgot the last time, it should look better now.

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Binary Data TR_interior_showcase_Lamberthassel_3.ESP11.78 KB2023-11-19 11:48
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
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Name: TR_interior_hlaalu_b_17

Clean: Yes, good

Lighting: No Issues

Northmarker: Present, good

Fits exterior: Yes, good

Pathgrid: No issues, good

Illegal to Sleep Here: Yes, good

Gridsnap: Correct

Bleeders:
com_sack_01_chpfood5, bottom floor, into the crate behind it
furn_de_p_chair_02, into the floor
furn_de_p_table_05, into the wall
misc_de_foldedcloth00, top of the stack, into the nearby post
T_De_BookendPoor_01, into the upright book

Floaters:
furn_de_p_shelf_02 x 2, should be bled into the wall slightly
furn_de_rope_03 x 2, these need to be bled into the ceiling wood to hide the untextured ends
furn_de_rug_01 a could inches above the floor
sc_paper plain, paper needs to be double f-dropped then raised slightly

Other:

misc_de_bowl_redware_01 needs to be bled a little bit more.

ₒₕ, bₒₒ𝒹?

Lamberthassel's picture
Lamberthassel
Interior Developer
Joined:
2023-11-05 17:10
Last seen:
10 months 3 days ago

Bleeders:

  • com_sack_01_chpfood5, bottom floor, into the crate behind it - fixed
  • furn_de_p_chair_02, into the floor - I checked it and it looks fine (confirmed in Discord)
  • furn_de_p_table_05, into the wall - fixed
  • misc_de_foldedcloth00, top of the stack, into the nearby post - fixed
  • T_De_BookendPoor_01, into the upright book - fixed

Floaters:

  • furn_de_p_shelf_02 x 2, should be bled into the wall slightly - fixed (I used ones from Hlan Oek interiors as a reference and they were not bled for some reason)
  • furn_de_rope_03 x 2, these need to be bled into the ceiling wood to hide the untextured ends - fixed
  • furn_de_rug_01 a could inches above the floor - fixed (also a bit bled)
  • sc_paper plain, paper needs to be double f-dropped then raised slightly - fixed

Other: 

  • misc_de_bowl_redware_01 needs to be bled a little bit more - done
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Binary Data TR_interior_showcase_Lamberthassel_4.ESP11.78 KB2023-11-23 23:04
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
Joined:
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2 weeks 1 day ago

All issues fixed, that's a pass. Congrats!

ₒₕ, bₒₒ𝒹?