Interior Showcase - SikSikSikki/MAYTechnique

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MAYTechnique's picture
MAYTechnique
Joined:
2024-01-02 17:28
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10 months 3 weeks ago

Here's a simple lower-middle class home. It would appear someone dabbling in magic has recently had friends over. I'm stupid, and forgot to disable mods for my screenshots in particular so the fireplace and a sandwich, in particular, got nuked because of Ashfall's dynamic replacements of certain assets. They should appear fine on your end though!

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Binary Data SIK_TR_Showcase.ESP17.02 KB2024-01-03 08:06
MAYTechnique's picture
MAYTechnique
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2024-01-02 17:28
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10 months 3 weeks ago

Reuploaded!
v2 Changelog:
-Cleaned with TESAME
-Renamed cell from "Siks Den of Thuggery, Morrowind" to "TR_SiksDenOfThuggery"

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Binary Data SIK_TR_ShowcaseV2.ESP16.53 KB2024-01-03 21:01
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
Joined:
2021-02-06 12:11
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2 weeks 1 day ago

in_hlaalu_doorjamb should be swapped with in_hlaalu_doorjamb_load to match the loaddoor on the middle floor.

Remove all the uses of in_hlaalu_room_post, and all the uses of in_hlaalu_hall_rail except the one on the top floor.

For the top floor, remove the 4 in_hlaalu_wall and replace the two In_Hlaalu_Room_Door3 with in_hlaalu_hall_corner_01.

Remove the orange_fire_256_f and swap the Light_Fire_NoSmoke_256 for a _128 version. The lights are far too bright for a relatively small indoor location.

Remove light_com_torch_01_128 & furn_com_torch_ring_01, these lights are used in imperial forts and dungeons rather than Hlaalu homes.

ₒₕ, bₒₒ𝒹?

MAYTechnique's picture
MAYTechnique
Joined:
2024-01-02 17:28
Last seen:
10 months 3 weeks ago

V2_1 Changelog:
-Removed kitbash nightmare on top floor. It feels a little strange without the central post so hopefully it looks alright.
-All posts and 2 rails removed
-256 lights replaced with 128 lights.
-Some 128 lights replaced with 64 lights.
-com_torches removed. Left bottom floor a little dark, to make the bedroom feel more cozy by comparison and replaced upstairs with two 64 green lanterns.
-No dirty edits found with TESAME, but saved through it regardless.

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Binary Data SIK_TR_ShowcaseV2_1.ESP16.88 KB2024-01-03 22:16
aveno's picture
aveno
Senior DeveloperInterior Reviewer
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2022-10-07 22:15
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6 days 1 hour ago

covering for jacks
structural comments: 
- there's still a post upstairs that needs removing
- orange light still present

otherwise some broad clutter related comments before a more in depth review can take place:
- as per guideline showcases should use furnP/de_p, so no middle class or rich furn please. 
- clutter likewise should be befitting a poor interior, furthermore a poor interior in morrowind
- please remove/swap out any clutter that does not fit the above. EG: No SHOTN or PC specific clutter/books . No foods generally unavailable in Mw eg potatos, cabbage. imo T_Com_SetFarm_Box_01 visually does not belong in a mw de_p in. tribunal tapestries are for temple buildings, so please swap out
- crates should not be rescaled. please see scaling guidelines on the wiki.
- have a general scan for bleeders, as quite a few items are bleeding
- there are also a few greenlights
- imo avoid having too many coloured lights in a residential int like this, please "main" lights for neutral lights