As I was headed to Ald Daedroth I had the game crash and when I go to load the restore save the same error crashes the game.
This is what was in my warnings.txt:
Unable to find Region 'Old Ebonheart Region' in Load for Cell 'Old Ebonheart, Docks'.
Object "TR_m4_Nol" not found for dialogue type Topic
Info "EMPTY"
Not able to find Foot part in BC_shoes_common_2.
Model Load Error: Meshes\TR\cr\TR_beetle_G02_VO.NIF cannot load file in Meshes\TR\cr\TR_beetle_G02_VO.NIF.
Will use the default object Marker_Error.NIF.
Creature "TR_cr_beetle_G0200000000" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\TR\cr\TR_swampfly_VO.NIF cannot load file in Meshes\TR\cr\TR_swampfly_VO.NIF.
Will use the default object Marker_Error.NIF.
Creature "TR_cr_muskfly_dis00000000" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\TR\cr\TR_beetle_G04_VO.NIF cannot load file in Meshes\TR\cr\TR_beetle_G04_VO.NIF.
Will use the default object Marker_Error.NIF.
Creature "TR_cr_beetle_G04_dis00000000" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\TR\cr\TR_eyestar_VO.NIF cannot load file in Meshes\TR\cr\TR_eyestar_VO.NIF.
Will use the default object Marker_Error.NIF.
Actor Animation problem with "TR_cr_beetle_G0200000000".
This actor has no Animation class!
Any help would be appreciated!!
2016-08-26 05:46
2 years 7 months ago
Did you register TR_Data.bsa in Morrowind.ini?
2016-09-12 01:22
8 years 3 months ago
I admittedly know little about mods and am using Nexus Mod Manager, sooooo I don’t know what you mean by that?
:/
2016-08-26 05:46
2 years 7 months ago
This bit from readme.
2016-05-09 13:13
13 hours 22 min ago
The Morrowind.ini can be found under the Morrowind Game directory, if you're using steam it can be found under steamapps: C:\Program Files (x86)\Steam\steamapps\common open the Morrowind folder, in there you will find a file called morrowind.ini, open it with notepad. Search for the archives tab, which will look like this:
[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
The next thing you need to do is add the line “Archive 2=TR_Data.bsa” (without quotes), if you have done so it will look like this:
[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=TR_Data.bsa
Save the document, once this is done you should be able to play Tamriel Rebuilt!