In additionally, I would like to tell you about the homeowner's backstory. His name is Itius Condaris. He is a lonely old man who once served in the legion. Unfortunately, he was never lucky enough to get promotions and was thrown out of service due to alcohol problems. He earns money as a mercenary, but he cannot earn money or get rich from this job.
Clean: yes Lighting: incorrect. sunlight too high. ambient shouldn't be monotone. fog needs adjusting. please see guidelines on this Northmarker: present Fits exterior: yes Pathgrid: needs simplification. you only need a node on either end of a straight path. also it should not collide with a path blocking static. Illegal to Sleep Here: yes, correct Gridsnap: fine
Coda flower: bleeds into desk Broom: fine Axe: steel war axe - bleeds into wall Lesser soul gem: Misc_SoulGem_Lesser - needs to lay on flat surface of gem, not just pointed surface Spoon in bowl: fine
Bleeders: com_basket_01_ingredien - into wall com_chest_01_misc01 - into floor com_sack_03_pos - bled into sidelying barrel too much crate_01_armor_fur - into wall crate_01_iron_weapons - into wall fur_greaves - into chest lip fur_helm furn_de_tapestry_04 - rope shouldn't bleed into the plaster, only the wood spike. have it about an 0.5-1 inch off ingred_ash_yam_01 - into plate misc_clothbolt_02 misc_de_goblet_01 - on desk potion_comberry_wine_01 repair_prongs - on bench, but not an issue once you swap for flattened variant T_Com_Hammer_Repair_01 into crate T_Com_Var_Rope_02 into basket T_De_StonewarePlate_04 bottom of pile
Floaters: food_kwama_egg_01 - needs to be tilted so lays flat not on a point fur_boots furn_de_p_shelf_02 floating off wall Furn_de_rug_big_01 ingred_crab_meat_01 - can be bled a touch more misc_de_bowl_redware_02 - bleed down Misc_Inkwell - on desk Misc_Quill p_fortify_health_c - on desk p_fortify_strength_q - on desk potion_comberry_wine_01 - on desk right leather bracer sc_paper plain - Z down till just before paper bleeds T_Com_BrokenBottle_01 - needs tilt T_Com_Var_Rope_06 T_Com_WoodKnife_a01 needs tilt so handle lays flat T_Com_WoodSpoon_a01 needs tilt
Other: Please use hall pieces for the bedroom The bed should have a pillow
Barrel_ahnassi_drink should not be used. its specific to a quest.
furn_de_p_bench_03 please use flat furnP variant
key_Ashirbadon cave specific key please remove
light_de_candle_01_64 - centre of table, greenlighting on bottles
light_de_candle_03_64 - slight greenlight on desk
light_de_candle_19_64 - greenlight on table
light_de_lantern_06_64 - greenlight on bottle
Sack_small_(scale)00 - remove
please make books flush with eachother (touching not bleeding)
T_Com_BookendPoor_01 swap for de variant
T_Com_BrokenBottle_05 incorrect colour i think
T_Com_Bucket_02_Hang this variant should hang from something
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2024-01-23 23:32
24 min 55 sec ago
hey, I'm just uploading a cleaned version of mine showcase
2022-10-07 22:15
6 days 1 hour ago
picking this one up
2024-01-23 23:32
24 min 55 sec ago
I'm posting my showcase after corrections:
- matched with ex_hlaalu_b_16
- fix furniture and misc item to _de_p
- fix lightnig
- changed loaddor
- cleaner referecne with tesame
I'm looking forward to the re-review and further changes
2022-10-07 22:15
6 days 1 hour ago
commented on discord
2024-01-23 23:32
24 min 55 sec ago
I'm uploading the next cleaned version:
- matched with ex_hlaalu_b_16 4x2
- fix lightnig (reduced radius)
- check floaters/bleeders
In additionally, I would like to tell you about the homeowner's backstory. His name is Itius Condaris. He is a lonely old man who once served in the legion. Unfortunately, he was never lucky enough to get promotions and was thrown out of service due to alcohol problems. He earns money as a mercenary, but he cannot earn money or get rich from this job.
2022-10-07 22:15
6 days 1 hour ago
Clean: yes
Lighting: incorrect. sunlight too high. ambient shouldn't be monotone. fog needs adjusting. please see guidelines on this
Northmarker: present
Fits exterior: yes
Pathgrid: needs simplification. you only need a node on either end of a straight path. also it should not collide with a path blocking static.
Illegal to Sleep Here: yes, correct
Gridsnap: fine
Coda flower: bleeds into desk
Broom: fine
Axe: steel war axe - bleeds into wall
Lesser soul gem: Misc_SoulGem_Lesser - needs to lay on flat surface of gem, not just pointed surface
Spoon in bowl: fine
Bleeders:
com_basket_01_ingredien - into wall
com_chest_01_misc01 - into floor
com_sack_03_pos - bled into sidelying barrel too much
crate_01_armor_fur - into wall
crate_01_iron_weapons - into wall
fur_greaves - into chest lip
fur_helm
furn_de_tapestry_04 - rope shouldn't bleed into the plaster, only the wood spike. have it about an 0.5-1 inch off
ingred_ash_yam_01 - into plate
misc_clothbolt_02
misc_de_goblet_01 - on desk
potion_comberry_wine_01
repair_prongs - on bench, but not an issue once you swap for flattened variant
T_Com_Hammer_Repair_01 into crate
T_Com_Var_Rope_02 into basket
T_De_StonewarePlate_04 bottom of pile
Floaters:
food_kwama_egg_01 - needs to be tilted so lays flat not on a point
fur_boots
furn_de_p_shelf_02 floating off wall
Furn_de_rug_big_01
ingred_crab_meat_01 - can be bled a touch more
misc_de_bowl_redware_02 - bleed down
Misc_Inkwell - on desk
Misc_Quill
p_fortify_health_c - on desk
p_fortify_strength_q - on desk
potion_comberry_wine_01 - on desk
right leather bracer
sc_paper plain - Z down till just before paper bleeds
T_Com_BrokenBottle_01 - needs tilt
T_Com_Var_Rope_06
T_Com_WoodKnife_a01 needs tilt so handle lays flat
T_Com_WoodSpoon_a01 needs tilt
Other:
Please use hall pieces for the bedroom
The bed should have a pillow
Barrel_ahnassi_drink should not be used. its specific to a quest.
furn_de_p_bench_03 please use flat furnP variant
key_Ashirbadon cave specific key please remove
light_de_candle_01_64 - centre of table, greenlighting on bottles
light_de_candle_03_64 - slight greenlight on desk
light_de_candle_19_64 - greenlight on table
light_de_lantern_06_64 - greenlight on bottle
Sack_small_(scale)00 - remove
please make books flush with eachother (touching not bleeding)
T_Com_BookendPoor_01 swap for de variant
T_Com_BrokenBottle_05 incorrect colour i think
T_Com_Bucket_02_Hang this variant should hang from something
2024-01-23 23:32
24 min 55 sec ago
I'm uploading the next cleaned version. I made the above corrections. I'm looking forward to what else I need to improve
2022-10-07 22:15
6 days 1 hour ago
Pathgrid: make path at bottom of stairs a triangle. simplify path by entrance.
Axe: steel war axe - bleeds into wall & floor
Other:
light_de_candle_01_64 - greenlight onto table. move to different area of table to avoid this
2024-01-23 23:32
24 min 55 sec ago
I'm uploading another, hopefully final version of the showcase. I'm looking forward to working on other projects
2024-01-23 23:32
24 min 55 sec ago
Last
2022-10-07 22:15
6 days 1 hour ago
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