Location: Narsis
Journal: 6+ stages
Size: 47.9 kb
I believe I've met all of the requirements here. 5 added NPCs. 4 of those share 1 script however. The other has their own script. All scripts were written by me.
Journal is definitely 6+ stages
9 topics, multiple greetings, added a topic to latest rumors.
Size is 49 Kb
Summary: A new religious figure has appeared at the Grand Bazaar in Narsis. Go speak to him, for a small fee, and find out if he is all that he appears.
This is the first quest I've ever made. In the future I will keep better documentation regarding things like journal entries, things edited, etc. Unfortunately, the only doc I have for you is a walkthrough.
I ran StandardsValidator and fixed most of the problems. The remaining ones I don't really understand.
Script T_ScNpc_Mw_Map7Faldan has a Tamriel Data ID
Script T_ScNpc_Mw_Map7FarengarTroupe has a Tamriel Data ID
Book TR_m7_Ns_bk_FarengarLore contains odd character ’ in field text
Info 3847293361440321550 in topic latest rumors does not have a known project specific local filter
Info 3847293361440321550 in topic latest rumors does not have a T_Local_NoLore filter
Info 15514224172403822285 in topic vinegem checks for Dead = 1
Info 28471305352905180 in topic vinegem checks for Dead = 1
Npc tr_m7_ulvys nirvayn is not used
The first two I don't really understand. I used "T_ScNpc_Mw_Map7" as a starting point for all my scripts as I thought that would be the correct thing to do.
Book TR_m7_Ns_bk_FarengarLore contains odd character ’ in field text I searched all over for the incorrect apostrophe. I know it's from copy/pasting in from a different word processor, but I fixed them all or so I thought. I don't notice it in-game either.
Info 3847293361440321550 in topic latest rumors does not have a known project specific local filter
Info 3847293361440321550 in topic latest rumors does not have a T_Local_NoLore filter
The above two I don't understand either.
Info 15514224172403822285 in topic vinegem checks for Dead = 1
Info 28471305352905180 in topic vinegem checks for Dead = 1
Is it not appropriate to have topics have a check for Dead NPCs? Is this purely because NPCs can't be essential in Morrowind?
Npc tr_m7_ulvys nirvayn is not used
The last one I don't understand either. Is it just because my ESP doesn't actually place that NPC down in the world anywhere? I only added a line of dialogue to him and didn't do anything else.
I have fixed the above issues.
Personal resume: Likes Morrowind. Doesn't like ESO.
2023-04-16 18:05
6 hours 38 min ago
Hi, thank you for submitting your showcase.
Unfortunately I can't give it a proper review at the moment, since I'll be away from my computer for a couple of weeks, but I can at least explain the validator warnings.
Script T_ScNpc_Mw_Map7Faldan has a Tamriel Data ID - This is because TR scripts are supposed to start with TR_. A NPC script ID according to standards in your case would be TR_m7_NPC_Faldan_familyName.
Book TR_m7_Ns_bk_FarengarLore contains odd character ’ in field text - This is self-explanatory so you just need to take a second look :)
Info 3847293361440321550 in topic latest rumors does not have a known project specific local filter - If you're adding dialogue lines filtered to all TR NPC in a single location, or faction, for example, you need to add a filter for the TR_Map variable. In your case it would be TR_Map == 7.
Info 3847293361440321550 in topic latest rumors does not have a T_Local_NoLore filter - Same here - you need to filter out your latest rumor for NPCs with the T_Local_NoLore variable. (Not Local T_Local_NoLore == 0)
Info 15514224172403822285 in topic vinegem checks for Dead = 1 - You should instead filter for Dead >= 1. This is to prevent random weirdness with console usage and savegames where the NPC spawns twice.
Npc tr_m7_ulvys nirvayn is not used - You can ignore this if this is a NPC from the Narsis section ESM.
If no one else picks up your showcase for review before my return, I'll give it a proper review once I'm back, but it will take a couple of weeks, like I said.
2024-08-08 06:38
1 day 10 hours ago
Thanks for your help! I went back through and fixed all of these problems. New upload is in the original post.
2016-06-10 21:48
14 hours 25 min ago
Greetings
Latest Rumors
random choices
random topics
quest bugs/suggestions
scripts
----
2024-08-08 06:38
1 day 10 hours ago
Okay...
I think I've addressed everything you've pointed out. New .ESP is in the OP. Unless I missed something(s), which is entirely likely, that should be it.
However, when I run StandardsValidator, I'm still getting this for Latest Rumors:Info 3847293361440321550 in topic latest rumors has a Not Local T_Local_NoLore != 0 filterI followed the same logic used for other TR related latest rumors in Narsis cells. Is this error okay? Or am I not understanding the function correctly?Changelog:
- Removed Sky_Main.esm dependency
- Moved Greeting 1 greetings to Greeting 5
- Removed TR_m7_Fevris Ulvel NPC (because he wasn't really doing anything)
- changed Fevris related dialogue
- moved Farengar amulet logic to 'has my logic' topic.
- Changed it so that Farengar gives you the option to refuse giving him the Vingem (upon which he attacks you)
- Cleaned up player response dialogue to be more ambiguous and less characterized.
- Fixed Great One latest rumors. Hint about Faldan should no longer override all other rumors in Market District cell.
- Lots of grammar, typos, and punctuation Fixes
- Removed topic "until now"; combined it with "still new to all this"
- Removed topic "vinegem"; combined it with "someone to help me"
- Condensed topic "oral histories of Farengar"
- Fixed dialogue so that Faldan will react appropriately when asked about "someone to help me" during Farengar confrontation
- Added function so that Faldan will give a "token" belt for player to give to Farengar to end the confrontation.
- Added missing dialogue and greetings to relevant topics so that speaking to NPCs at end stages won't have dialogue that seems out of context.
- Moved a guard that was standing in front of the troupe NPCs.
- Changed Not Local T_Local_NoLore != 0 filter to Not Local T_Local_NoLore = 0
- Learned a very valuable lesson about scope creep and keeping quests simple (actually, learned that before I submitted the showcase, but this really drove the message home)
2016-06-10 21:48
14 hours 25 min ago
Topics
Rumors
Choices
Scripts
Other
---
You're really really close. One more pass.
2024-08-08 06:38
1 day 10 hours ago
Okay I'll try to have this done by the weekend. AC is out so it's too hot in my office to work right now. I could've sworn I changed gem to amulet in Faldan's dialogue though! Perhaps I accidentally undid that when fixing something else.
I agree that things can be condensed more.
For the choice to pay Farengar out of pocket I was just thinking that was sort of line with a lot of Morrowind's traditional quest logic. He doesn't actually ask where the gold comes from, he simply wants it. But I should probably make that more clear. I agree that before, it didn't make much sense if none of his demands had been met at all. So I added the belt as a token to mark that you'd talked to Faldan.
2024-08-08 06:38
1 day 10 hours ago
First off, I'd like to apologize for disappearing. It took longer than I planned to make my office usable again and then I had some family stuff come up. Took me a while to get back into the swing of it and once I did, the holidays sapped my time. If failing to be timely is a disaqualifier for my showcase, I get it.
But I've fixed the above issues, except for the bit about the "latest rumors" topic. What exactly do you mean by "BEGIN TR MAP7 NARSIS MARKET RUMORS"? I couldn't find anything like that in the editor for the topic. That's the only thing I have left to do to fix it.
I condensed some topics, removing "still new to all this" and changing "someone to help me" to "vinegem" (that was a better suggestion). Changed some of Farengar's dialogue to indicate he's ambivalent about the source of gold. Also made it so that the amulet doesn't appear until you've been tasked with finding it.
If it's too late for this showcase to be judged, that's fine. So sorry that I vanished after you did all the work of testing it.
I haven't uploaded the fixed .ESP yet as, again, I've yet to figure out the problem with the rumor.I uploaded the .ESP into the OP. I'm not sure if I've got latest rumors all sorted out. But at the very least, I've fixed it so the Great One rumor won't show up after a certain point in the quest. It should also show up in the bazaar now too.
Thanks