Hortator minigame items placed in several ints and merchant inventories instead of the basic counterparts

Type: 

Bug

Severity: 

Minor

Game version: 

Morrowind

Concerns: 

TR_Mainland

Related Release File: 

Found in Version: 

Status: 

Description: 

1. T_De_CardHortSpawn instead of T_De_CardMiscEmpty

There are multiple instances of the `T_De_CardHortSpawn` item placed in the interior cells. Ingame they disappear, because these items are used by the Hortator game script logic and shouldn't be placed as an item. Most likely the int creators meant to use `T_De_CardMiscEmpty` instead.

Three instances are in Ald Iuval and one in Almas Thirr - see screenshot

2. Other Hortator cards placed instead of the misc counterparts

The `T_De_CardHort` items use the T_ScObj_CardHortScript, which disables & deletes them if they are placed in the game world with no game onoing. For this reason alone they shouldn't be placed in the cells. There are several instances of them being used ingame however -- they should be replaced with `T_De_CardMisc` counterparts:

 

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