Have you guys considered using interior presets? This could be especially useful in finishing out Dred lands in reasonable time. I'm thinking you could have interiors for mage, fighter, common, noble, scout, thief. Start with a complete form, add 2 or 3 items to match the uniqueness of the character. Drag in any quest item and populate/ replace chest containing bulk of items and go. Shelves and tables complete with properly rotated items just dragged in, complete, if not already there. Any very unique interior could be custom made of course and presets modified at a later date as needed. This would likely reduce time to complete Dres region interiors by 80%. Once a full set of premade interiors has been made town / city interiors could be finished in weeks instead of several years.
again what I'm suggesting is one interior per character type and tile set and dimension lightly modified.
Food for thought.
2016-01-25 21:01
7 hours 25 min ago
Pretty much how Bethesda made interiors. Your familiar with the clutter warehouse cell?
2016-06-10 21:48
15 min 30 sec ago
interiors aren't why TR takes forever, its dialogue and quests and getting factions to work and not break the game
also no thanks to that idea
2016-06-10 21:48
15 min 30 sec ago
I should also note that our recruitment is always open so feel free to post an interiors showcase!
2016-01-25 21:01
7 hours 25 min ago
Yeah. Doesn't copy and paste create dity edits or something? Or ID duplication.
2014-03-16 17:45
2 years 3 weeks ago
Copy-pasting has always been in the list of forbidden things FWIW, though sensible int devs probably copy shells and sometimes some furnitude before rearranging it all. It's discouraged because it indeed often results in wrong objects being duplicated or leftover ownerships.