I am submitting a showcase for a quester and asset developer but for now this thread will be my quester showcase.
I have done a quest for a claim for TR: Material Matters
I am submitting a showcase for a quester and asset developer but for now this thread will be my quester showcase.
I have done a quest for a claim for TR: Material Matters
2022-10-05 00:13
9 hours 43 min ago
Playtested the quest, here's my report:
Typos:
Also, take a look at the TR style guide and try to stick to it where you can.
UPD: One more thing: the quest should become finished if you kill the smith. Add a new journal stage and set it on his death, if the quest is currently active.
2022-12-30 06:27
1 year 11 months ago
I have updated the esp to fix the errors and use your suggestions.
2022-04-18 15:48
19 hours 19 min ago
Here's some more feedback:
The script you've made is functional but unnecessarily complicated. You don't need to declare a local and set it to the index of the journal. You can just check the journal with if ( GetJournalIndex [Journal_ID] < [Index]. Otherwise good work on the script, it does exactly what it needs to do.
Please take a look at the style guide. There are some recommendations in there which would help your dialogue to feel natural.
At the moment a lot of the dialogue feels very functional, like the characters are telling you where to go because that's the next stop on the quest. But the smith should send you to the enchanter because he remembers that Rorth said he wanted to get the gear enchanted. And the enchanter should send you to the Grey Lodge because she remembers that Rorth was planning on going to the Ashlands. Also the Nord in the Grey Lodge says that Rorth is without honour - why? You don't even necessarily need the Nord to explain why, but at the moment the way he says it feels like he's just dropping a detail for the sake of it. If he really felt like Rorth was some honourless cur, he would talk about him differently.
Lastly, can you move Rorth somewhere else? Put him near the Kagouti or in a ravine or something. At the moment it's kind of weird to just run into him on the road. Finding him should require at least a little bit of exploration and going off the beaten track.