Cave Dill

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10Kaziem's picture
10Kaziem
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2015-12-12 23:47
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3 years 3 months ago

I did it. I finally made a nif. Ironically the texture got lost along the way…

EDIT: moved to asset browser. http://www.tamriel-rebuilt.org/asset/cave-dill

AttachmentSizeDate
Binary Data cavedill.nif7.51 KB2016-01-16 02:37
10Kaziem's picture
10Kaziem
Asset DeveloperInterior Developer
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2015-12-12 23:47
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3 years 3 months ago

This is the texture.

AttachmentSizeDate
Binary Data CavedillUV2.dds682.83 KB2016-01-16 02:27

Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.

shitscreek's picture
shitscreek

Try this

AttachmentSizeDate
Binary Data cavedill_cool.nif7.47 KB2016-01-16 02:49
10Kaziem's picture
10Kaziem
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That's psychedelic. What did you do to it?

Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.

Seneca37's picture
Seneca37
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2015-07-05 20:55
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4 years 2 weeks ago

Just changed the Material Colors. Not sure exactly how it will look in game.

Just for future reference, try to avoid "brown" stuff in caves. Most cave interiors are brown so try to use yellows, blues, even reds. Just not greens (because photosynthesis does not occur in caves). But with this being Morrowind - the stranger looking the better.

Gnomey's picture
Gnomey
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2015-08-10 20:50
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3 weeks 1 day ago

I completely missed this somehow. I do think it could use some variants, both otherwise works quite nicely. I’d personally imagine for it to be used in caves in western Morrowind.

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