reviewed Name: SHOWCASE, when your making claims they need to be marked "TR" so this should be tr_showcase Clean: no, Hound meat Lighting: Pretty good start, few things. "sunlight" generates light directionally ingame which can look odd depending on the circumstances, so as a rule keep it low at around 10 (all the way at 0 causes issues of its own). Your ambient settings okay, but should sit more in the brown-orange range, this matches better with candle light making ints feel more maintained and "homey" More direct you have a single instance of green light from the light_de_candle_02 on the small table downstairs, if you replace that with the 64 variant like upstairs this should be fixed Northmarker: present good Fits exterior: Yes, fits shell claimant specified. Minor note, you can actually extend these out a little to the stair section (or the landing at the top of the stairs to be exact) Pathgrid: Absemt, https://www.tamriel-rebuilt.org/content/tutorial-pathgridding-tutorial < this tutorial will explain how to make one. Illegal to Sleep Here: yes, correct Gridsnap: good
Bleeders: Misc_Quill: bleeding into the inkwell side
Floaters: Misc_Inkwell: floating a tiny amount com_sack_02: should be bled into the floor a little to mimmick cloth physics
Other: Your tapestries are placed a little low, should be higher and sticking out of the wood rather than the wall. Could use a little more clutter, prefferably from the tamriel data items. (obvious exception is the fixed de_p furniture, otherwise free game)
Fix the above issues and I will reccomend for promotion.
Well i fix/added what was needed, when i went to clean the file something happened not sure what. It now has "tr_Mainland" as a requirement, and theres a cell marked as modified I havnt even visted nor can i get it to clean it off the list. I'm generally careful when doin those tasks and am 99% sure i did everything right. It'll still load the showcase as i made it, but I understand if this fails it and need to redo. Thanks and sorry for issues.
Name: tr_SHOWCASE Clean: yes Lighting: Okay, a little too dark. Just need it a bit brighter for playability. (Getting lighting right do take a while) Northmarker: present good Fits exterior: Yes, fits shell claimant specified. Pathgrid: Present, one note that second node at the bottom of the stair is redunant should just be one path top to bottom so NPC's dont stop in the stairwell. Illegal to Sleep Here: yes, correct Gridsnap: good
Bleeders:
Floaters: misc_de_foldedcloth00: floating over the edge x2 simmilar to sacks, cloth is soft so it sticking over an edge and not folding looks odd, keep it on the surface fully. (naturally extends to more than just "cloth")
Other: -tapestries still not fixed, sending image via discord
Name: tr_SHOWCASE Clean: yes Lighting: still a little bright, but good enough for a showcase Northmarker: present good Fits exterior: Yes, fits shell claimant specified. Pathgrid: Good Illegal to Sleep Here: yes, correct Gridsnap: good
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2018-08-13 09:52
14 hours 2 min ago
reviewed
Name: SHOWCASE, when your making claims they need to be marked "TR" so this should be tr_showcase
Clean: no, Hound meat
Lighting: Pretty good start, few things. "sunlight" generates light directionally ingame which can look odd depending on the circumstances, so as a rule keep it low at around 10 (all the way at 0 causes issues of its own). Your ambient settings okay, but should sit more in the brown-orange range, this matches better with candle light making ints feel more maintained and "homey"
More direct you have a single instance of green light from the light_de_candle_02 on the small table downstairs, if you replace that with the 64 variant like upstairs this should be fixed
Northmarker: present good
Fits exterior: Yes, fits shell claimant specified. Minor note, you can actually extend these out a little to the stair section (or the landing at the top of the stairs to be exact)
Pathgrid: Absemt, https://www.tamriel-rebuilt.org/content/tutorial-pathgridding-tutorial < this tutorial will explain how to make one.
Illegal to Sleep Here: yes, correct
Gridsnap: good
Bleeders:
Misc_Quill: bleeding into the inkwell side
Floaters:
Misc_Inkwell: floating a tiny amount
com_sack_02: should be bled into the floor a little to mimmick cloth physics
Other:
Your tapestries are placed a little low, should be higher and sticking out of the wood rather than the wall.
Could use a little more clutter, prefferably from the tamriel data items. (obvious exception is the fixed de_p furniture, otherwise free game)
Fix the above issues and I will reccomend for promotion.
"Forum sigantures suck" - a great man
2021-07-09 00:40
6 hours 27 min ago
Well i fix/added what was needed, when i went to clean the file something happened not sure what. It now has "tr_Mainland" as a requirement, and theres a cell marked as modified I havnt even visted nor can i get it to clean it off the list. I'm generally careful when doin those tasks and am 99% sure i did everything right. It'll still load the showcase as i made it, but I understand if this fails it and need to redo. Thanks and sorry for issues.
Hainab stole my pants.
2018-08-13 09:52
14 hours 2 min ago
Explenation sent on discord
"Forum sigantures suck" - a great man
2021-07-09 00:40
6 hours 27 min ago
Thank you for help, here is fixed/cleaned version.
Hainab stole my pants.
2018-08-13 09:52
14 hours 2 min ago
re-reviewed
Name: tr_SHOWCASE
Clean: yes
Lighting: Okay, a little too dark. Just need it a bit brighter for playability. (Getting lighting right do take a while)
Northmarker: present good
Fits exterior: Yes, fits shell claimant specified.
Pathgrid: Present, one note that second node at the bottom of the stair is redunant should just be one path top to bottom so NPC's dont stop in the stairwell.
Illegal to Sleep Here: yes, correct
Gridsnap: good
Bleeders:
Floaters:
misc_de_foldedcloth00: floating over the edge x2 simmilar to sacks, cloth is soft so it sticking over an edge and not folding looks odd, keep it on the surface fully. (naturally extends to more than just "cloth")
Other:
-tapestries still not fixed, sending image via discord
just these last few issues remaining
"Forum sigantures suck" - a great man
2021-07-09 00:40
6 hours 27 min ago
Fixed, I ment to get clarification on tapestries before the file screw up distracted me, makes sense now.
Hainab stole my pants.
2018-08-13 09:52
14 hours 2 min ago
reviewed
Name: tr_SHOWCASE
Clean: yes
Lighting: still a little bright, but good enough for a showcase
Northmarker: present good
Fits exterior: Yes, fits shell claimant specified.
Pathgrid: Good
Illegal to Sleep Here: yes, correct
Gridsnap: good
Bleeders:
Floaters:
Other:
All issues fixed, reccomending for promotion
"Forum sigantures suck" - a great man
2017-10-08 01:57
16 hours 38 min ago
Promoted. Congrats!