Half the sounds won't load; lots of obvious floating and clipped objects...

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teaEarlGreyHot's picture
teaEarlGreyHot
Joined:
2016-07-31 07:28
Last seen:
8 years 4 months ago

So I just started playing with TR today, and everything was going fine at first. I coc’d to Firewatch and started exploring. The soung on the big gate didn’t work and I figured it was a bug that would be worked out soon and put it from my mind. After leaving Firewatch, I went into some ancestral tombs with mummies and flying brown bettles. These sounds worked fine… but when I got near some river I started getting prompts for fish soundfiles and crab soundfiles. I tried to ignore it but the sounds play every second so it made it impossible to continue exploring. What’s going on? Did I mess something up? O.o

less important: I noticed rather a lot of pretty obvious floating and clipped objects and badly placed doors in Firewatch. I don’t know if you’re aware of this or plan to work on it, but I can fix them if wanted.

Also, one last problem that I wasn’t having before. I’ll be taking screenshots and it’s working then suddenly I will get the “Screenshots disabled” text. I exit the game and check the ini file but the value is still one. When I restart the game it goes back to working.

teaEarlGreyHot's picture
teaEarlGreyHot
Joined:
2016-07-31 07:28
Last seen:
8 years 4 months ago

Oops, I somehow skipped over that line that says to move the sound files, sorry!

however, the other questions still stand.