Showcase Beros reanimation

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Bero's picture
Bero
Interior Developer
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2016-01-24 20:02
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4 months 3 weeks ago

Hello Im back from dead. I made this topic to make "kinda showcase" so I can get up to date with all new cool standards you have made in past 5 years or so. Can you give me som hints and so on?
I decided to start easy so I wanna make Darvonis #21 Residence
Thanks

Denis418's picture
Denis418
ModeratorSenior DeveloperExterior DeveloperInterior ReviewerQuest Developer
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2020-12-31 14:03
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2 hours 26 min ago

Of course, go ahead! download Darvonis exterior claim file to get the shell dimensions and door rotation. Also, interior dev should place pathgrid as well.

There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment. 
The one who fears is not made perfect in love. 1 John 4:18

Bero's picture
Bero
Interior Developer
Joined:
2016-01-24 20:02
Last seen:
4 months 3 weeks ago

Here is my showcase. I made that egg miner a recent widover, so there are some stuff left by his spouse and he became a slob.
I hope everything is ok, but Im rusty so I could forgot even the simplest things :D

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Binary Data TR_Darvonis_21_Bero.esp12.26 KB2023-01-18 18:54
Denis418's picture
Denis418
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Reviewing. Very nice!

Name: TR_Darvonis_21 Residence
Lighting: It's best to not put your Fog at 0's. Ambient and Sunlight are good.
Fits exterior: Yes, but it should be a velothi interior, not Hlaalu. The shell has to be remade.
Pathgrid: Ok, but remove the node on the stairs. NPC stop on nodes. Having them staying mid-stairs poses invonvenience for the player. 
Northmarker: Correct
Illegal to sleep here: Yes, correct.
Floaters:

  • com_sack_03_wickwheat – near the wardrobe. You have to bleed sacks a couple of inches into the ground. Like pillows.
  • com_sack_01_chpfood5 - same, needs more bleeding.
  • furn_de_rug_big_05 – rugs with tassels need to be also sunk into the floor until the tassels touch the surface.

Bleeders: -------
Other:

  • furn_de_tapestry_09 – tapestries in Hlaalu interiors have to be stuck above the horizontal beam. Though, after the shell swap, there will be different walls here.
  • misc_de_bowl_redware_01 - you've positioned it pretty nice. But as a rule, these pointy bowls has to be bled into the surface, so it would seem like their bottoms are normal flat. Especially, on flat surfaces like this one. Though, I see that you know this rule, judging by the placement of similar assets.
  • crate_02 (rescaled) - usually, scaling containers is ok. But they often do not look good. Because at this point, the player already knows the assets. And they'll recognise a rescaled crate. Especially, alongside the originally-scaled variant. In addition to that, the difference between texture density also makes rescaled crates/barrels look not very good.
  • T_De_BlueGlassGlass_01T_De_PurpleGlassPot_01, and 2xT_De_BluewarePlate_01 are too fancy for a poor int. You can find more details in this guide (it's for Hlaalu, but many points apply generally). I understand the backstory though, about the wife. You could use a less expensive-looking pot.

General: you have a very good understanding of many things. You clearly know how to rotate the items on uneven surfaces. And your attention to detail is top-grade. I love the little memorial to his wife. Very neat and cool example of environmental storytelling.

Kindly, fix the issues above and we'll re-confirm your interior badge.

There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment. 
The one who fears is not made perfect in love. 1 John 4:18

Bero's picture
Bero
Interior Developer
Joined:
2016-01-24 20:02
Last seen:
4 months 3 weeks ago

Thanks for fast review. I found that guide right after uploading my showcase, is there list of clutter items that tells me where can I use it? (like sacks are com but can be used in de ints...)
I hope this fixed all issues and did not make more :D

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Binary Data Clean TR_Darvonis_21_Bero_2.ESP13.9 KB2023-01-19 19:33
Denis418's picture
Denis418
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The rework is almost perfect. But there are a couple of things before we wrap it up:

  • The green vase is still too expensive for the int. While I understand that it's a memorial and in RL it's possible to have an expensive item in a poor household for such purposes, it looks conflicting in game. I suggest putting a redware or misc_flask with a flower stucked in it to replicate the same effect.
  • T_Com_Book_Ruin_03 - bleeds into the base of the floor.
  • com_basket_01_chpfood - bleeds into another basket with tis handle.
  • T_Com_Rope_01 - floating 1/2 of an inch above the surface. This item usually needs an extra F-drop to meet the ground.
  • misc_de_bowl_redware_01 on a shelf - it shouldn't be tilted despite the design of its bottom. We call it a cursed asset, and the rule is to bleed it into the surface pretending that its bottom is flat, like this.

The rest is good. Please, fix these and we'll be good to go.

There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment. 
The one who fears is not made perfect in love. 1 John 4:18

Bero's picture
Bero
Interior Developer
Joined:
2016-01-24 20:02
Last seen:
4 months 3 weeks ago

Here, I watch out for bleeders and floaters but I guess I was hasty during moving to velothi.

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Binary Data Clean TR_Darvonis_21_Bero_3.ESP13.9 KB2023-01-19 22:44
Denis418's picture
Denis418
ModeratorSenior DeveloperExterior DeveloperInterior ReviewerQuest Developer
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All issues fixed, recommend for promotion!

is there list of clutter items that tells me where can I use it?

I'm afraid, there's no comprehensive guides like this. Maybe you'll help us create one in future?

There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment. 
The one who fears is not made perfect in love. 1 John 4:18

Bero's picture
Bero
Interior Developer
Joined:
2016-01-24 20:02
Last seen:
4 months 3 weeks ago

I'm willing (even thou writing is not my strong suit) but it will take time and many stupit questions :D