As a showcase I've made two small islands. One of them includes 3 houses and a small area with a firepit and seating. It currently includes no interiors (since that's not really my expertise) and no NPC's (even though it has pathing). It was made and polished in 30 - 40 minutes. I'm fully aware that more detail can be put into these islands but since it's a showcase I don't want to spend too much time on it and then let it go unused.
The island itself is located north of Khuul and can be accessed by COC:ing to "Valir". Its general theme is West Gash inspired. Although be aware that I'm using the Morrowind Overhaul so if some trees, textures or rocks look out of place then keep that in mind.
:)
2014-01-08 21:55
1 day 20 hours ago
The use of Morrowind Overhaul is bit of a problem though, since without it several types of WG trees are awfully floaty, bleedy and caspering (see screenshot). Could you tweak the showcase without using the Overhaul?
More vertex coloring should be added and visible texture seems fixed, but otherwise the three islands are of high quality.
2017-03-03 21:10
5 years 11 months ago
Thanks for the feedback Rats. I knew it was going to be an issue, but I'll definitely do my best to fix it (which also means a new install of Morrowind :/). I'm delighted to hear that they're of high quality, as I'm fairly new to the CS and landscaping without a premade heightmap (I usually work in the CK where I make the heightmaps using the tool made for it and then tweak it afterwards).
2014-03-16 17:45
2 years 3 weeks ago
You do need an unmodded install for any CS work but fortunately you can have several, (just use different folders)
2017-03-03 21:10
5 years 11 months ago
Just tweaked it. I've added more vertex shading to several other objects and the trees should be fixed. It made me crack up since it was drastically different from what I had expected.
2017-03-03 21:10
5 years 11 months ago
After a long while I've finally finished the other island. It has some issues that I am aware of (terrain that is too flat, missing vertex shading, etc) but it shouldn't be too much.
:)
Edit: Added textures to entire cells.
2014-01-08 21:55
1 day 20 hours ago
Took a quick look at the new file, and it's looking rather good. The shacks are missing doors, though, and there are a few instances where the seams of different land textures are visible.
2017-03-03 21:10
5 years 11 months ago
Just finished adding the doors of the shacks and some extra shading to some objects.
2014-01-08 21:55
1 day 20 hours ago
Sorry for the extreme delay.
Recommended for promotion.
2015-08-10 20:50
2 days 6 hours ago
Promoted for exteriors.
Congratulations!
2015-09-28 20:13
2 years 8 months ago
Congratulations on the promotion!