What's going on with the concept map?

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Declen's picture
Declen
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2021-11-11 03:19
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4 months 4 weeks ago

Specifically, with the settlement tier designation?

Compared to the early version of the map, it looks like you've added a whole new tier designated with an octagon. It would be completely understendable to include Almalexia-city to such a tier, maybe Vivec. But you've added other much smaller citied like Old Ebenheart there.

Other settlements got promoted or demoted a tier. The former include Firewatch, Almas-Thirr or even Akamora, while a number of telvanni settlements (among others) are hit with the latter. So, now Port Pelvannis is whole two tiers below Narsis and Bann Malur.

Not that I have any particular love for telvanni, but stil: what gives?

Sultan of Rum's picture
Sultan of Rum
Senior DeveloperInterior DeveloperQuest Developer
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2019-08-25 19:28
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4 hours 8 min ago

A year or so ago, Taniquetil changed the gridmap city tiers to reflect the easily-measureable reality of their interior counts, rather than the more nebulous size-but-more-importantly-political-influence approach that was used previously. I've attached the new city tiers key to this post.

So the reason why Port Telvannis got demoted two tiers lower is simple -- it has, frankly, an embarrasingly low number of interiors for a House capital (comparable to Balmora, ostensibly a town of only local significance). Inevitably, PT will be much expanded once the Telvannis redo rolls in. That's far off, though.

(In fact this is because PT was among the first house capitals to be built in 2002-2003, at a time when the team wasn't sure that they had enough volunteers to build anything bigger. Once other cities got started being made bigger in 2004 or so, Lord_Gallant, one of the original creators, tried to push for an expansion of the city. However, he was shot down by the core, since the core was still hoping to release the mod fast-fast-fast, and was not keen taking on more work.)